| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.InventoryAttachment
|
+-- Engine.WeaponAttachment
|
+-- ROEngine.BaseKFWeaponAttachment
|
+-- KFMod.KFWeaponAttachment
|
+-- KFMod.KFMeleeAttachment
AxeAttachment, BatAttachment, ChainsawAttachment, ClawsAttachment, ClaymoreSwordAttachment, CrossbowAttachment, CrossbuzzsawAttachment, Dummy_JoggingAttachment, DwarfAxeAttachment, FlameThrowerAttachment, FragAttachment, KatanaAttachment, KnifeAttachment, MacheteAttachment, ScytheAttachment, StunAttachment, SyringeAttachment, WelderAttachment
| Variables Summary |
|---|
| Inherited Variables from ROEngine.BaseKFWeaponAttachment |
|---|
| bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal, WeaponAmbientScale |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFWeaponAttachment |
|---|
| Destroyed, DoFlashEmitter, GetTracerStart, PostNetBeginPlay, PostNetReceive, PreloadAssets, SpawnTracer, TacBeamGone, ThirdPersonEffects, UnloadAssets, UpdateHit, UpdateTacBeam, WeaponLight |
| Inherited Functions from ROEngine.BaseKFWeaponAttachment |
|---|
| GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight |
| Defaultproperties |
|---|
defaultproperties
{
bDoFiringEffects=False
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||