defaultproperties
{
MovementAnims(0)="JogF_Cheetah"
MovementAnims(1)="JogB_Cheetah"
MovementAnims(2)="JogL_Cheetah"
MovementAnims(3)="JogR_Cheetah"
TurnLeftAnim="TurnL_Cheetah"
TurnRightAnim="TurnR_Cheetah"
CrouchAnims(0)="CHwalkF_Cheetah"
CrouchAnims(1)="CHwalkB_Cheetah"
CrouchAnims(2)="CHwalkL_Cheetah"
CrouchAnims(3)="CHwalkR_Cheetah"
WalkAnims(0)="WalkF_Cheetah"
WalkAnims(1)="WalkB_Cheetah"
WalkAnims(2)="WalkL_Cheetah"
WalkAnims(3)="WalkR_Cheetah"
CrouchTurnRightAnim="CH_TurnR_Cheetah"
CrouchTurnLeftAnim="CH_TurnL_Cheetah"
IdleCrouchAnim="CHIdle_Cheetah"
IdleWeaponAnim="Idle_Cheetah"
IdleRestAnim="Idle_Cheetah"
IdleChatAnim="Idle_Cheetah"
IdleHeavyAnim="Idle_Cheetah"
IdleRifleAnim="Idle_Cheetah"
FireAnims(0)="Fire_Cheetah"
FireAnims(1)="Fire_Cheetah"
FireAnims(2)="Fire_Cheetah"
FireAnims(3)="Fire_Cheetah"
FireAltAnims(0)="Fire_Cheetah"
FireAltAnims(1)="Fire_Cheetah"
FireAltAnims(2)="Fire_Cheetah"
FireAltAnims(3)="Fire_Cheetah"
FireCrouchAnims(0)="CHFire_Cheetah"
FireCrouchAnims(1)="CHFire_Cheetah"
FireCrouchAnims(2)="CHFire_Cheetah"
FireCrouchAnims(3)="CHFire_Cheetah"
FireCrouchAltAnims(0)="CHFire_Cheetah"
FireCrouchAltAnims(1)="CHFire_Cheetah"
FireCrouchAltAnims(2)="CHFire_Cheetah"
FireCrouchAltAnims(3)="CHFire_Cheetah"
HitAnims(0)="HitF_Cheetah"
HitAnims(1)="HitB_Cheetah"
HitAnims(2)="HitL_Cheetah"
HitAnims(3)="HitR_Cheetah"
PostFireBlendStandAnim="Blend_Cheetah"
PostFireBlendCrouchAnim="CHBlend_Cheetah"
MeshRef="KF_Weapons3rd_IJC.cheetah_3rd"
AmbientSoundRef="KF_IJC_HalloweenSnd.KF_SawbladeBow_Idle"
WeaponAmbientScale=2.000000
SoundVolume=35
SoundRadius=100.000000
}
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