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KFMod.KFVeterancyTypes

Extends
Info
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- KFMod.KFVeterancyTypes

Direct Known Subclasses:

KFVetBerserker, KFVetCommando, KFVetDemolitions, KFVetFieldMedic, KFVetFirebug, KFVetSharpshooter, KFVetSupportSpec

Constants Summary
Inherited Contants from Engine.Actor
MAINCOLLISIONINDEX, MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
bytePerkIndex
floatStartingWeaponSellPriceLevel5
floatStartingWeaponSellPriceLevel6
stringVetButtonStyle
KFVeterancyTypes
stringLevelEffects[7]
stringLevelNames[7]
textureOnHUDGoldIcon
textureOnHUDIcon
class<KFVeterancyTypes>ReplacementVeterancy
stringRequirements[6]
stringVeterancyName
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bAutoTraceNotify, bBadStateCode, bBlockActors, bBlockHitPointTraces, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanAutoTraceSelect, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseHighDetailOverlayIndex, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, HighDetailOverlayIndex, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LastReplicateTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
functionint AddCarryMaxWeight (KFPlayerReplicationInfo KFPRI))
functionint AddDamage (KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType))
function AddDefaultInventory (KFPlayerReplicationInfo KFPRI, Pawn P)
functionfloat AddExtraAmmoFor (KFPlayerReplicationInfo KFPRI, Class<Ammunition> AmmoType))
functionbool CanBeGrabbed (KFPlayerReplicationInfo KFPRI, KFMonster Other))
functionbool CanMeleeStun ()))
functionint ExtraRange (KFPlayerReplicationInfo KFPRI))
functionfloat GetAmmoCostScaling (KFPlayerReplicationInfo KFPRI, class<Pickup> Item))
functionfloat GetAmmoPickupMod (KFPlayerReplicationInfo KFPRI, KFAmmunition Other))
functionfloat GetBodyArmorDamageModifier (KFPlayerReplicationInfo KFPRI))
functionfloat GetCostScaling (KFPlayerReplicationInfo KFPRI, class<Pickup> Item))
functionfloat GetFireSpeedMod (KFPlayerReplicationInfo KFPRI, Weapon Other))
functionfloat GetHeadShotDamMulti (KFPlayerReplicationInfo KFPRI, KFPawn P, class<DamageType> DmgType))
functionfloat GetHealPotency (KFPlayerReplicationInfo KFPRI))
functionclass<DamageTypeGetMAC10DamageType (KFPlayerReplicationInfo KFPRI))
functionfloat GetMagCapacityMod (KFPlayerReplicationInfo KFPRI, KFWeapon Other))
functionfloat GetMeleeMovementSpeedModifier (KFPlayerReplicationInfo KFPRI))
functionfloat GetMovementSpeedModifier (KFPlayerReplicationInfo KFPRI, KFGameReplicationInfo KFGRI))
functionclass<GrenadeGetNadeType (KFPlayerReplicationInfo KFPRI))
functionfloat GetReloadSpeedModifier (KFPlayerReplicationInfo KFPRI, KFWeapon Other))
functionfloat GetShotgunPenetrationDamageMulti (KFPlayerReplicationInfo KFPRI, float DefaultPenDamageReduction))
functionfloat GetStalkerViewDistanceMulti (KFPlayerReplicationInfo KFPRI))
functionfloat GetSyringeChargeRate (KFPlayerReplicationInfo KFPRI))
functionfloat GetWeldSpeedModifier (KFPlayerReplicationInfo KFPRI))
functionbool KilledShouldExplode (KFPlayerReplicationInfo KFPRI, KFPawn P))
functionfloat ModifyRecoilSpread (KFPlayerReplicationInfo KFPRI, WeaponFire Other, out float Recoil))
functionint ReduceDamage (KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType))
functionbool ShouldBecomeIncendiary (KFPlayerReplicationInfo KFPRI, KFPawn P))
functionbool ShowStalkers (KFPlayerReplicationInfo KFPRI))
function SpecialHUDInfo (KFPlayerReplicationInfo KFPRI, Canvas C)
functionint ZedTimeExtensions (KFPlayerReplicationInfo KFPRI))
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckAchievementEvents, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimDuration, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetEventColor, GetEvents, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitPointTrace, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, NotifySelected, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, ReceivedEvent, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdateDefaultMesh, UpdateDefaultStaticMesh, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Variables Detail

PerkIndex Source code

var byte PerkIndex;

StartingWeaponSellPriceLevel5 Source code

var const float StartingWeaponSellPriceLevel5;

StartingWeaponSellPriceLevel6 Source code

var const float StartingWeaponSellPriceLevel6;

VetButtonStyle Source code

var string VetButtonStyle;

KFVeterancyTypes

LevelEffects[7] Source code

var(KFVeterancyTypes) localized string LevelEffects[7];

LevelNames[7] Source code

var(KFVeterancyTypes) localized string LevelNames[7];

OnHUDGoldIcon Source code

var(KFVeterancyTypes) texture OnHUDGoldIcon;

OnHUDIcon Source code

var(KFVeterancyTypes) texture OnHUDIcon;

ReplacementVeterancy Source code

var(KFVeterancyTypes) class<KFVeterancyTypes> ReplacementVeterancy;

Requirements[6] Source code

var(KFVeterancyTypes) localized string Requirements[6];

VeterancyName Source code

var(KFVeterancyTypes) localized string VeterancyName;


Functions Detail

AddCarryMaxWeight Source code

static function int AddCarryMaxWeight ( KFPlayerReplicationInfo KFPRI) )

AddDamage Source code

static function int AddDamage ( KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType) )

AddDefaultInventory Source code

static function AddDefaultInventory ( KFPlayerReplicationInfo KFPRI, Pawn P )

AddExtraAmmoFor Source code

static function float AddExtraAmmoFor ( KFPlayerReplicationInfo KFPRI, Class<Ammunition> AmmoType) )

CanBeGrabbed Source code

static function bool CanBeGrabbed ( KFPlayerReplicationInfo KFPRI, KFMonster Other) )

CanMeleeStun Source code

static function bool CanMeleeStun ( ) )

ExtraRange Source code

static function int ExtraRange ( KFPlayerReplicationInfo KFPRI) )

GetAmmoCostScaling Source code

static function float GetAmmoCostScaling ( KFPlayerReplicationInfo KFPRI, class<Pickup> Item) )

GetAmmoPickupMod Source code

static function float GetAmmoPickupMod ( KFPlayerReplicationInfo KFPRI, KFAmmunition Other) )

GetBodyArmorDamageModifier Source code

static function float GetBodyArmorDamageModifier ( KFPlayerReplicationInfo KFPRI) )

GetCostScaling Source code

static function float GetCostScaling ( KFPlayerReplicationInfo KFPRI, class<Pickup> Item) )

GetFireSpeedMod Source code

static function float GetFireSpeedMod ( KFPlayerReplicationInfo KFPRI, Weapon Other) )

GetHeadShotDamMulti Source code

static function float GetHeadShotDamMulti ( KFPlayerReplicationInfo KFPRI, KFPawn P, class<DamageType> DmgType) )

GetHealPotency Source code

static function float GetHealPotency ( KFPlayerReplicationInfo KFPRI) )

GetMAC10DamageType Source code

static function class<DamageType> GetMAC10DamageType ( KFPlayerReplicationInfo KFPRI) )

GetMagCapacityMod Source code

static function float GetMagCapacityMod ( KFPlayerReplicationInfo KFPRI, KFWeapon Other) )

GetMeleeMovementSpeedModifier Source code

static function float GetMeleeMovementSpeedModifier ( KFPlayerReplicationInfo KFPRI) )

GetMovementSpeedModifier Source code

static function float GetMovementSpeedModifier ( KFPlayerReplicationInfo KFPRI, KFGameReplicationInfo KFGRI) )

GetNadeType Source code

static function class<Grenade> GetNadeType ( KFPlayerReplicationInfo KFPRI) )

GetReloadSpeedModifier Source code

static function float GetReloadSpeedModifier ( KFPlayerReplicationInfo KFPRI, KFWeapon Other) )

GetShotgunPenetrationDamageMulti Source code

static function float GetShotgunPenetrationDamageMulti ( KFPlayerReplicationInfo KFPRI, float DefaultPenDamageReduction) )

GetStalkerViewDistanceMulti Source code

static function float GetStalkerViewDistanceMulti ( KFPlayerReplicationInfo KFPRI) )

GetSyringeChargeRate Source code

static function float GetSyringeChargeRate ( KFPlayerReplicationInfo KFPRI) )

GetWeldSpeedModifier Source code

static function float GetWeldSpeedModifier ( KFPlayerReplicationInfo KFPRI) )

KilledShouldExplode Source code

static function bool KilledShouldExplode ( KFPlayerReplicationInfo KFPRI, KFPawn P) )

ModifyRecoilSpread Source code

static function float ModifyRecoilSpread ( KFPlayerReplicationInfo KFPRI, WeaponFire Other, out float Recoil) )

ReduceDamage Source code

static function int ReduceDamage ( KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType) )

ShouldBecomeIncendiary Source code

static function bool ShouldBecomeIncendiary ( KFPlayerReplicationInfo KFPRI, KFPawn P) )

ShowStalkers Source code

static function bool ShowStalkers ( KFPlayerReplicationInfo KFPRI) )

SpecialHUDInfo Source code

static function SpecialHUDInfo ( KFPlayerReplicationInfo KFPRI, Canvas C )

ZedTimeExtensions Source code

static function int ZedTimeExtensions ( KFPlayerReplicationInfo KFPRI) )


Defaultproperties

defaultproperties
{
     PerkIndex=255
     StartingWeaponSellPriceLevel5=200.000000
     StartingWeaponSellPriceLevel6=225.000000
}

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Creation time: Fri 13-10-2023 03:18:47.773 - Created with UnCodeX