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KFMod.KFVetBerserker

Extends
KFVeterancyTypes
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- KFMod.KFVeterancyTypes
         |   
         +-- KFMod.KFVetBerserker

Variables Summary
Inherited Variables from KFMod.KFVeterancyTypes
LevelEffects[7], LevelNames[7], OnHUDGoldIcon, OnHUDIcon, PerkIndex, ReplacementVeterancy, Requirements[6], StartingWeaponSellPriceLevel5, StartingWeaponSellPriceLevel6, VetButtonStyle, VeterancyName
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionint AddDamage (KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType))
function AddDefaultInventory (KFPlayerReplicationInfo KFPRI, Pawn P))
functionbool CanBeGrabbed (KFPlayerReplicationInfo KFPRI, KFMonster Other))
functionbool CanMeleeStun ()))
functionfloat GetCostScaling (KFPlayerReplicationInfo KFPRI, class<Pickup> Item))
functionfloat GetFireSpeedMod (KFPlayerReplicationInfo KFPRI, Weapon Other))
functionfloat GetMeleeMovementSpeedModifier (KFPlayerReplicationInfo KFPRI))
functionint ReduceDamage (KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType))
functionint ZedTimeExtensions (KFPlayerReplicationInfo KFPRI))
Inherited Functions from KFMod.KFVeterancyTypes
AddCarryMaxWeight, AddDamage, AddDefaultInventory, AddExtraAmmoFor, CanBeGrabbed, CanMeleeStun, ExtraRange, GetAmmoCostScaling, GetAmmoPickupMod, GetBodyArmorDamageModifier, GetCostScaling, GetFireSpeedMod, GetHeadShotDamMulti, GetHealPotency, GetMAC10DamageType, GetMagCapacityMod, GetMeleeMovementSpeedModifier, GetMovementSpeedModifier, GetNadeType, GetReloadSpeedModifier, GetShotgunPenetrationDamageMulti, GetStalkerViewDistanceMulti, GetSyringeChargeRate, GetWeldSpeedModifier, KilledShouldExplode, ModifyRecoilSpread, ReduceDamage, ShouldBecomeIncendiary, ShowStalkers, SpecialHUDInfo, ZedTimeExtensions
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Functions Detail

AddDamage Source code

static function int AddDamage ( KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType) )

AddDefaultInventory Source code

static function AddDefaultInventory ( KFPlayerReplicationInfo KFPRI, Pawn P) )

CanBeGrabbed Source code

static function bool CanBeGrabbed ( KFPlayerReplicationInfo KFPRI, KFMonster Other) )

CanMeleeStun Source code

static function bool CanMeleeStun ( ) )

GetCostScaling Source code

static function float GetCostScaling ( KFPlayerReplicationInfo KFPRI, class<Pickup> Item) )

GetFireSpeedMod Source code

static function float GetFireSpeedMod ( KFPlayerReplicationInfo KFPRI, Weapon Other) )

GetMeleeMovementSpeedModifier Source code

static function float GetMeleeMovementSpeedModifier ( KFPlayerReplicationInfo KFPRI) )

ReduceDamage Source code

static function int ReduceDamage ( KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType) )

ZedTimeExtensions Source code

static function int ZedTimeExtensions ( KFPlayerReplicationInfo KFPRI) )


Defaultproperties

defaultproperties
{
     PerkIndex=4
     OnHUDIcon=Texture'KillingFloorHUD.Perks.Perk_Berserker'
     OnHUDGoldIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Berserker_Gold'
     VeterancyName="Berserker"
     Requirements(0)="Deal %x damage with melee weapons"
     LevelEffects(0)="10% extra melee damage|5% faster melee movement|10% less damage from Bloat Bile|10% discount on melee weapons|Can't be grabbed by Clots"
     LevelEffects(1)="20% extra melee damage|5% faster melee attacks|10% faster melee movement|25% less damage from Bloat Bile|5% resistance to all damage|20% discount on melee weapons|Can't be grabbed by Clots"
     LevelEffects(2)="40% extra melee damage|10% faster melee attacks|15% faster melee movement|35% less damage from Bloat Bile|10% resistance to all damage|30% discount on melee weapons|Can't be grabbed by Clots|Zed-Time can be extended by killing an enemy while in slow motion"
     LevelEffects(3)="60% extra melee damage|10% faster melee attacks|20% faster melee movement|50% less damage from Bloat Bile|15% resistance to all damage|40% discount on melee weapons|Can't be grabbed by Clots|Up to 2 Zed-Time Extensions"
     LevelEffects(4)="80% extra melee damage|15% faster melee attacks|20% faster melee movement|65% less damage from Bloat Bile|20% resistance to all damage|50% discount on melee weapons|Can't be grabbed by Clots|Up to 3 Zed-Time Extensions"
     LevelEffects(5)="100% extra melee damage|20% faster melee attacks|20% faster melee movement|75% less damage from Bloat Bile|30% resistance to all damage|60% discount on melee weapons|Spawn with a Machete|Can't be grabbed by Clots|Up to 4 Zed-Time Extensions"
     LevelEffects(6)="100% extra melee damage|25% faster melee attacks|30% faster melee movement|80% less damage from Bloat Bile|40% resistance to all damage|70% discount on melee weapons|Spawn with an Axe and Body Armor|Can't be grabbed by Clots|Up to 4 Zed-Time Extensions"
}

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Creation time: Fri 13-10-2023 03:18:47.751 - Created with UnCodeX