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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Ammunition
|
+-- KFMod.KFAmmunition
AA12Ammo, AK47Ammo, BenelliAmmo, BlowerThrowerAmmo, BullpupAmmo, CamoM32Ammo, CamoM4Ammo, CamoMP5MAmmo, CamoShotgunAmmo, ChainsawAmmo, CrossbowAmmo, CrossbuzzsawAmmo, DBShotgunAmmo, DeagleAmmo, DualiesAmmo, FlameAmmo, FlareRevolverAmmo, FlashlightAmmo, FNFALAmmo, FragAmmo, GoldenAA12Ammo, GoldenAK47Ammo, GoldenBenelliAmmo, GoldenDeagleAmmo, GoldenFlameAmmo, GoldenM79Ammo, HuskGunAmmo, KrissMAmmo, KSGAmmo, LAWAmmo, M14EBRAmmo, M203Ammo, M32Ammo, M4203Ammo, M4Ammo, M79Ammo, M7A3MAmmo, M99Ammo, MAC10Ammo, Magnum44Ammo, MK23Ammo, MKb42Ammo, MP5MAmmo, MP7MAmmo, MPistolAmmo, NailGunAmmo, NeonAK47Ammo, NeonKrissMAmmo, NeonKSGAmmo, NeonSCARMK17Ammo, PipeBombAmmo, SCARMK17Ammo, SealSquealAmmo, SeekerSixAmmo, ShotgunAmmo, SingleAmmo, SPGrenadeAmmo, SPShotgunAmmo, SPSniperAmmo, SPThompsonAmmo, StunAmmo, ThompsonAmmo, ThompsonDrumAmmo, TrenchgunAmmo, WinchesterAmmo, ZEDGunAmmo, ZEDMKIIAmmo
| Variables Summary | |
|---|---|
| int | AmmoPickupAmount |
| bool | bAcceptsAmmoPickups |
| Inherited Variables from Engine.Ammunition |
|---|
| AmmoAmount, bInstantHit, bLeadTarget, bRecommendSplashDamage, bSplashDamage, bTossed, bTryHeadShot, bTrySplash, FireSound, IconFlashMaterial, InitialAmount, MaxAmmo, MaxRange, MyDamageType, PickupAmmo, ProjectileClass, RefireRate, WarnTargetPct |
| Inherited Variables from Engine.Inventory |
|---|
| AttachmentClass, bDisplayableInv, bDrawingFirstPerson, BobDamping, bTossedOut, Charge, GroupOffset, IconCoords, IconMaterial, InventoryGroup, ItemName, PickupClass, PlayerViewOffset, PlayerViewPivot, ThirdPersonActor |
| Functions Summary | ||
|---|---|---|
![]() | CheckOutOfAmmo ())) | |
![]() | bool | HandlePickupQuery (pickup Item )) |
![]() | PostNetReceive ())) | |
| Inherited Functions from Engine.Ammunition |
|---|
| AddAmmo, CheckOutOfAmmo, DisplayDebug, HandlePickupQuery, HasAmmo, UseAmmo |
| Variables Detail |
|---|
| Functions Detail |
|---|
CheckOutOfAmmo Source code
HandlePickupQuery Source code
PostNetReceive Source code| Defaultproperties |
|---|
defaultproperties
{
bAcceptsAmmoPickups=True
AmmoPickupAmount=40
bNetNotify=True
}
|
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