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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- KFMod.KFVeterancyTypes | +-- KFMod.KFVetFirebug
Variables Summary |
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Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Functions Summary | ||
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![]() | int | AddDamage (KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType)) |
![]() | AddDefaultInventory (KFPlayerReplicationInfo KFPRI, Pawn P)) | |
![]() | float | AddExtraAmmoFor (KFPlayerReplicationInfo KFPRI, Class<Ammunition> AmmoType)) |
![]() | int | ExtraRange (KFPlayerReplicationInfo KFPRI)) |
![]() | float | GetAmmoPickupMod (KFPlayerReplicationInfo KFPRI, KFAmmunition Other)) |
![]() | float | GetCostScaling (KFPlayerReplicationInfo KFPRI, class<Pickup> Item)) |
![]() | class<DamageType> | GetMAC10DamageType (KFPlayerReplicationInfo KFPRI)) |
![]() | float | GetMagCapacityMod (KFPlayerReplicationInfo KFPRI, KFWeapon Other)) |
![]() | class<Grenade> | GetNadeType (KFPlayerReplicationInfo KFPRI)) |
![]() | float | GetReloadSpeedModifier (KFPlayerReplicationInfo KFPRI, KFWeapon Other)) |
![]() | int | ReduceDamage (KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType)) |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Functions Detail |
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Defaultproperties |
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defaultproperties { PerkIndex=5 OnHUDIcon=Texture'KillingFloorHUD.Perks.Perk_Firebug' OnHUDGoldIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Firebug_Gold' VeterancyName="Firebug" Requirements(0)="Deal %x damage with the flame weapons" LevelEffects(0)="5% extra flame weapon damage|50% resistance to fire|10% discount on the flame weapons" LevelEffects(1)="10% extra flame weapon damage|10% faster Flamethrower reload|10% more flame weapon ammo|60% resistance to fire|20% discount on flame weapons" LevelEffects(2)="20% extra flame weapon damage|20% faster Flamethrower reload|20% more flame weapon ammo|70% resistance to fire|30% discount on flame weapons" LevelEffects(3)="30% extra flame weapon damage|30% faster Flamethrower reload|30% more flame weapon ammo|80% resistance to fire|50% extra Flamethrower range|Grenades set enemies on fire|40% discount on flame weapons" LevelEffects(4)="40% extra flame weapon damage|40% faster Flamethrower reload|40% more flame weapon ammo|90% resistance to fire|50% extra Flamethrower range|Grenades set enemies on fire|50% discount on flame weapons" LevelEffects(5)="50% extra flame weapon damage|50% faster Flamethrower reload|50% more flame weapon ammo|100% resistance to fire|100% extra Flamethrower range|Grenades set enemies on fire|60% discount on flame weapons|Spawn with a Flamethrower" LevelEffects(6)="60% extra flame weapon damage|60% faster Flamethrower reload|60% more flame weapon ammo|100% resistance to fire|100% extra Flamethrower range|Grenades set enemies on fire|70% discount on flame weapons|Spawn with a Flamethrower and Body Armor" } |
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