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KFMod.KFVetFieldMedic

Extends
KFVeterancyTypes
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- KFMod.KFVeterancyTypes
         |   
         +-- KFMod.KFVetFieldMedic

Variables Summary
Inherited Variables from KFMod.KFVeterancyTypes
LevelEffects[7], LevelNames[7], OnHUDGoldIcon, OnHUDIcon, PerkIndex, ReplacementVeterancy, Requirements[6], StartingWeaponSellPriceLevel5, StartingWeaponSellPriceLevel6, VetButtonStyle, VeterancyName
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
function AddDefaultInventory (KFPlayerReplicationInfo KFPRI, Pawn P))
functionfloat GetAmmoPickupMod (KFPlayerReplicationInfo KFPRI, KFAmmunition Other))
functionfloat GetBodyArmorDamageModifier (KFPlayerReplicationInfo KFPRI))
functionfloat GetCostScaling (KFPlayerReplicationInfo KFPRI, class<Pickup> Item))
functionfloat GetHealPotency (KFPlayerReplicationInfo KFPRI))
functionfloat GetMagCapacityMod (KFPlayerReplicationInfo KFPRI, KFWeapon Other))
functionfloat GetMovementSpeedModifier (KFPlayerReplicationInfo KFPRI, KFGameReplicationInfo KFGRI))
functionclass<GrenadeGetNadeType (KFPlayerReplicationInfo KFPRI))
functionfloat GetSyringeChargeRate (KFPlayerReplicationInfo KFPRI))
functionint ReduceDamage (KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType))
Inherited Functions from KFMod.KFVeterancyTypes
AddCarryMaxWeight, AddDamage, AddDefaultInventory, AddExtraAmmoFor, CanBeGrabbed, CanMeleeStun, ExtraRange, GetAmmoCostScaling, GetAmmoPickupMod, GetBodyArmorDamageModifier, GetCostScaling, GetFireSpeedMod, GetHeadShotDamMulti, GetHealPotency, GetMAC10DamageType, GetMagCapacityMod, GetMeleeMovementSpeedModifier, GetMovementSpeedModifier, GetNadeType, GetReloadSpeedModifier, GetShotgunPenetrationDamageMulti, GetStalkerViewDistanceMulti, GetSyringeChargeRate, GetWeldSpeedModifier, KilledShouldExplode, ModifyRecoilSpread, ReduceDamage, ShouldBecomeIncendiary, ShowStalkers, SpecialHUDInfo, ZedTimeExtensions
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Functions Detail

AddDefaultInventory Source code

static function AddDefaultInventory ( KFPlayerReplicationInfo KFPRI, Pawn P) )

GetAmmoPickupMod Source code

static function float GetAmmoPickupMod ( KFPlayerReplicationInfo KFPRI, KFAmmunition Other) )

GetBodyArmorDamageModifier Source code

static function float GetBodyArmorDamageModifier ( KFPlayerReplicationInfo KFPRI) )

GetCostScaling Source code

static function float GetCostScaling ( KFPlayerReplicationInfo KFPRI, class<Pickup> Item) )

GetHealPotency Source code

static function float GetHealPotency ( KFPlayerReplicationInfo KFPRI) )

GetMagCapacityMod Source code

static function float GetMagCapacityMod ( KFPlayerReplicationInfo KFPRI, KFWeapon Other) )

GetMovementSpeedModifier Source code

static function float GetMovementSpeedModifier ( KFPlayerReplicationInfo KFPRI, KFGameReplicationInfo KFGRI) )

GetNadeType Source code

static function class<Grenade> GetNadeType ( KFPlayerReplicationInfo KFPRI) )

GetSyringeChargeRate Source code

static function float GetSyringeChargeRate ( KFPlayerReplicationInfo KFPRI) )

ReduceDamage Source code

static function int ReduceDamage ( KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType) )


Defaultproperties

defaultproperties
{
     PerkIndex=0
     OnHUDIcon=Texture'KillingFloorHUD.Perks.Perk_Medic'
     OnHUDGoldIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Medic_Gold'
     VeterancyName="Field Medic"
     Requirements(0)="Heal %x HP on your teammates"
     LevelEffects(0)="10% faster Syringe recharge|10% more potent healing|10% less damage from Bloat Bile|10% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies"
     LevelEffects(1)="25% faster Syringe recharge|25% more potent healing|25% less damage from Bloat Bile|20% larger Bio Weapon clips|10% better Body Armor|20% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies"
     LevelEffects(2)="50% faster Syringe recharge|25% more potent healing|50% less damage from Bloat Bile|5% faster movement speed|40% larger Bio Weapon clips|20% better Body Armor|30% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies"
     LevelEffects(3)="75% faster Syringe recharge|50% more potent healing|50% less damage from Bloat Bile|10% faster movement speed|60% larger Bio Weapon clips|30% better Body Armor|40% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies"
     LevelEffects(4)="100% faster Syringe recharge|50% more potent healing|50% less damage from Bloat Bile|15% faster movement speed|80% larger Bio Weapon clips|40% better Body Armor|50% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies"
     LevelEffects(5)="150% faster Syringe recharge|50% more potent healing|75% less damage from Bloat Bile|20% faster movement speed|100% larger Bio Weapon clips|50% better Body Armor|60% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies|Spawn with Body Armor"
     LevelEffects(6)="200% faster Syringe recharge|75% more potent healing|75% less damage from Bloat Bile|25% faster movement speed|100% larger Bio Weapon clips|75% better Body Armor|70% discount on Bio Weapons and Armor|Grenades heal teammates and hurt enemies|Spawn with Body Armor and Medic Gun"
}

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Creation time: Fri 13-10-2023 03:18:47.778 - Created with UnCodeX