Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.KFPlayerReplicationInfo

Extends
xPlayerReplicationInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.PlayerReplicationInfo
            |   
            +-- UnrealGame.TeamPlayerReplicationInfo
               |   
               +-- XGame.xPlayerReplicationInfo
                  |   
                  +-- KFMod.KFPlayerReplicationInfo

Direct Known Subclasses:

KF_StoryPRI

Variables Summary
boolbBuyingStuff
FakePlayerPawnBlamePawn
boolbStartingEquipmentChosen
boolbViewingMatineeCinematic
boolbWideScreenOverlay
intCashThrowAmount
class<KFVeterancyTypes>ClientVeteranSkill
intClientVeteranSkillLevel
intKillAssists
floatMGAmmo
intPlayerHealth
stringSubTitle[5]
intThreeSecondScore
Inherited Variables from XGame.xPlayerReplicationInfo
bForceNoPlayerLights, bNoTeamSkins, Rec
Inherited Variables from UnrealGame.TeamPlayerReplicationInfo
bFirstBlood, bHolding, combocount, Combos[5], FlagReturns, FlagTouches, flakcount, headcount, LocalStatsScreenClass, MultiKills[7], ranovercount, Spree[6], Squad, Suicides, VehicleStatsArray, WeaponStatsArray

Structures Summary
Inherited Structures from UnrealGame.TeamPlayerReplicationInfo
VehicleStats, WeaponStats

Functions Summary
function Destroyed ()))
functionFakePlayerPawn GetBlamePawn ()))
function ReceiveRewardForHealing (int MedicReward, KFPawn Healee ))
function Reset ()))
function SetGRI (GameReplicationInfo GRI))
function Timer ()))
Inherited Functions from XGame.xPlayerReplicationInfo
GetPortrait, SetCharacterName, UpdateCharacter, UpdatePrecacheMaterials
Inherited Functions from UnrealGame.TeamPlayerReplicationInfo
AddVehicleDeath, AddVehicleDeathDriving, AddVehicleKill, AddWeaponDeath, AddWeaponDeathHolding, AddWeaponKill, PostBeginPlay, UpdateVehicleStats, UpdateWeaponStats


Variables Detail

bBuyingStuff Source code

var bool bBuyingStuff;

BlamePawn Source code

var FakePlayerPawn BlamePawn;

bStartingEquipmentChosen Source code

var bool bStartingEquipmentChosen;

bViewingMatineeCinematic Source code

var bool bViewingMatineeCinematic;

bWideScreenOverlay Source code

var bool bWideScreenOverlay;

CashThrowAmount Source code

var int CashThrowAmount;

ClientVeteranSkill Source code

var class<KFVeterancyTypes> ClientVeteranSkill;

ClientVeteranSkillLevel Source code

var int ClientVeteranSkillLevel;

KillAssists Source code

var int KillAssists;

MGAmmo Source code

var float MGAmmo;

PlayerHealth Source code

var int PlayerHealth;

SubTitle[5] Source code

var string SubTitle[5];

ThreeSecondScore Source code

var int ThreeSecondScore;


Functions Detail

Destroyed Source code

simulated function Destroyed ( ) )

GetBlamePawn Source code

function FakePlayerPawn GetBlamePawn ( ) )

ReceiveRewardForHealing Source code

function ReceiveRewardForHealing ( int MedicReward, KFPawn Healee ) )

Reset Source code

function Reset ( ) )

SetGRI Source code

simulated function SetGRI ( GameReplicationInfo GRI) )

Timer Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
     PlayerHealth=100
     PlayerName="Fresh Meat"
     VoiceTypeName="KFCoreVoicePack.AussieVoice"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:47.190 - Created with UnCodeX