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KFMod.KFVetCommando

Extends
KFVeterancyTypes
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- KFMod.KFVeterancyTypes
         |   
         +-- KFMod.KFVetCommando

Variables Summary
Inherited Variables from KFMod.KFVeterancyTypes
LevelEffects[7], LevelNames[7], OnHUDGoldIcon, OnHUDIcon, PerkIndex, ReplacementVeterancy, Requirements[6], StartingWeaponSellPriceLevel5, StartingWeaponSellPriceLevel6, VetButtonStyle, VeterancyName
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionint AddDamage (KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType))
function AddDefaultInventory (KFPlayerReplicationInfo KFPRI, Pawn P))
functionfloat AddExtraAmmoFor (KFPlayerReplicationInfo KFPRI, Class<Ammunition> AmmoType))
functionfloat GetAmmoPickupMod (KFPlayerReplicationInfo KFPRI, KFAmmunition Other))
functionfloat GetCostScaling (KFPlayerReplicationInfo KFPRI, class<Pickup> Item))
functionfloat GetMagCapacityMod (KFPlayerReplicationInfo KFPRI, KFWeapon Other))
functionfloat GetReloadSpeedModifier (KFPlayerReplicationInfo KFPRI, KFWeapon Other))
functionfloat GetStalkerViewDistanceMulti (KFPlayerReplicationInfo KFPRI))
functionfloat ModifyRecoilSpread (KFPlayerReplicationInfo KFPRI, WeaponFire Other, out float Recoil))
functionbool ShowStalkers (KFPlayerReplicationInfo KFPRI))
function SpecialHUDInfo (KFPlayerReplicationInfo KFPRI, Canvas C))
functionint ZedTimeExtensions (KFPlayerReplicationInfo KFPRI))
Inherited Functions from KFMod.KFVeterancyTypes
AddCarryMaxWeight, AddDamage, AddDefaultInventory, AddExtraAmmoFor, CanBeGrabbed, CanMeleeStun, ExtraRange, GetAmmoCostScaling, GetAmmoPickupMod, GetBodyArmorDamageModifier, GetCostScaling, GetFireSpeedMod, GetHeadShotDamMulti, GetHealPotency, GetMAC10DamageType, GetMagCapacityMod, GetMeleeMovementSpeedModifier, GetMovementSpeedModifier, GetNadeType, GetReloadSpeedModifier, GetShotgunPenetrationDamageMulti, GetStalkerViewDistanceMulti, GetSyringeChargeRate, GetWeldSpeedModifier, KilledShouldExplode, ModifyRecoilSpread, ReduceDamage, ShouldBecomeIncendiary, ShowStalkers, SpecialHUDInfo, ZedTimeExtensions
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Functions Detail

AddDamage Source code

static function int AddDamage ( KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn Instigator, int InDamage, class<DamageType> DmgType) )

AddDefaultInventory Source code

static function AddDefaultInventory ( KFPlayerReplicationInfo KFPRI, Pawn P) )

AddExtraAmmoFor Source code

static function float AddExtraAmmoFor ( KFPlayerReplicationInfo KFPRI, Class<Ammunition> AmmoType) )

GetAmmoPickupMod Source code

static function float GetAmmoPickupMod ( KFPlayerReplicationInfo KFPRI, KFAmmunition Other) )

GetCostScaling Source code

static function float GetCostScaling ( KFPlayerReplicationInfo KFPRI, class<Pickup> Item) )

GetMagCapacityMod Source code

static function float GetMagCapacityMod ( KFPlayerReplicationInfo KFPRI, KFWeapon Other) )

GetReloadSpeedModifier Source code

static function float GetReloadSpeedModifier ( KFPlayerReplicationInfo KFPRI, KFWeapon Other) )

GetStalkerViewDistanceMulti Source code

static function float GetStalkerViewDistanceMulti ( KFPlayerReplicationInfo KFPRI) )

ModifyRecoilSpread Source code

static function float ModifyRecoilSpread ( KFPlayerReplicationInfo KFPRI, WeaponFire Other, out float Recoil) )

ShowStalkers Source code

static function bool ShowStalkers ( KFPlayerReplicationInfo KFPRI) )

SpecialHUDInfo Source code

static function SpecialHUDInfo ( KFPlayerReplicationInfo KFPRI, Canvas C) )

ZedTimeExtensions Source code

static function int ZedTimeExtensions ( KFPlayerReplicationInfo KFPRI) )


Defaultproperties

defaultproperties
{
     PerkIndex=3
     OnHUDIcon=Texture'KillingFloorHUD.Perks.Perk_Commando'
     OnHUDGoldIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Commando_Gold'
     VeterancyName="Commando"
     Requirements(0)="Kill %x stalkers with Assault/Battle Rifles"
     Requirements(1)="Deal %x damage with Assault/Battle Rifles"
     LevelEffects(0)="5% more damage with Assault/Battle Rifles|5% less recoil with Assault/Battle Rifles|5% faster reload with all weapons|10% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 4 meters"
     LevelEffects(1)="10% more damage with Assault/Battle Rifles|10% less recoil with Assault/Battle Rifles|10% larger Assault/Battle Rifles clip|10% faster reload with all weapons|20% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 8m|Can see enemy health from 4m"
     LevelEffects(2)="20% more damage with Assault/Battle Rifles|15% less recoil with Assault/Battle Rifles|20% larger Assault/Battle Rifles clip|15% faster reload with all weapons|30% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 10m|Can see enemy health from 7m"
     LevelEffects(3)="30% more damage with Assault/Battle Rifles|20% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|20% faster reload with all weapons|40% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 12m|Can see enemy health from 10m|Zed-Time can be extended by killing an enemy while in slow motion"
     LevelEffects(4)="40% more damage with Assault/Battle Rifles|30% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|25% faster reload with all weapons|50% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 14m|Can see enemy health from 13m|Up to 2 Zed-Time Extensions"
     LevelEffects(5)="50% more damage with Assault/Battle Rifles|30% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|30% faster reload with all weapons|60% discount on Assault/Battle Rifles|Spawn with a Bullpup|Can see cloaked Stalkers from 16m|Can see enemy health from 16m|Up to 3 Zed-Time Extensions"
     LevelEffects(6)="50% more damage with Assault/Battle Rifles|40% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|35% faster reload with all weapons|70% discount on Assault/Battle Rifles|Spawn with an AK47|Can see cloaked Stalkers from 16m|Can see enemy health from 16m|Up to 4 Zed-Time Extensions"
}

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Creation time: Fri 13-10-2023 03:18:47.756 - Created with UnCodeX