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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- ROEngine.ROStringMessage | +-- ROEngine.ROCriticalMessage
ROArtilleryMsg, ROBipodWarningMsg, RODemolitionChargePlacedMsg, RODestroyableSMDestroyedMsg, ROLastObjectiveMsg, RoleFullMsg, ROMineFieldMsg, ROObjectiveMsg, RORallyMsg, ROResetGameMsg, ROResupplyMessage, ROTestCriticalMessage, ROWeaponLostMessage
Variables Summary | |
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int | altIconID |
bool | bQuickFade |
int | errorIconID |
int | iconID |
Material | iconTexture |
int | maxMessagesOnScreen |
float | maxMessageWidth |
float | quickFadeTime |
float | TextAlpha |
float | timePerCharacter |
Inherited Variables from Engine.LocalMessage |
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bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Enumerations Summary |
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Inherited Enumerations from Engine.LocalMessage |
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EStackMode |
Functions Summary | ||
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![]() | int | getIconID (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)) |
![]() | RenderComplexMessageExtra (Canvas Canvas, out float XL, out float YL, out float YL_temp, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject, optional array<string> lines, optional int background_type
)) |
Inherited Functions from ROEngine.ROStringMessage |
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AssembleString |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bQuickFade=True quickFadeTime=1.000000 TextAlpha=0.750000 timePerCharacter=0.300000 iconID=11 altIconID=11 errorIconID=11 iconTexture=Texture'InterfaceArt_tex.HUD.criticalmessages_icons' maxMessageWidth=0.300000 maxMessagesOnScreen=4 bComplexString=True bIsSpecial=True bFadeMessage=True DrawColor=(B=0,G=0,R=0) DrawPivot=DP_UpperLeft StackMode=SM_Down PosX=0.020000 PosY=0.020000 FontSize=-2 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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