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ROInterface.RoleFullMsg

Extends
ROCriticalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- ROEngine.ROStringMessage
            |   
            +-- ROEngine.ROCriticalMessage
               |   
               +-- ROInterface.RoleFullMsg

Variables Summary
Messages
stringRoleFullMessage
Inherited Variables from ROEngine.ROCriticalMessage
altIconID, bQuickFade, errorIconID, iconID, iconTexture, maxMessagesOnScreen, maxMessageWidth, quickFadeTime, TextAlpha, timePerCharacter

Functions Summary
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from ROEngine.ROCriticalMessage
getIconID, RenderComplexMessageExtra
Inherited Functions from ROEngine.ROStringMessage
AssembleString


Variables Detail

Messages

RoleFullMessage Source code

var(Messages) localized string RoleFullMessage;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
     RoleFullMessage="Selected role is already full. Choose Another"
     iconID=1
}

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Creation time: Fri 13-10-2023 03:18:51.818 - Created with UnCodeX