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ROEngine.ROResetGameMsg

Extends
ROCriticalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- ROEngine.ROStringMessage
            |   
            +-- ROEngine.ROCriticalMessage
               |   
               +-- ROEngine.ROResetGameMsg

Variables Summary
Messages
stringCountdownLeftSide
stringCountdownRightSide
stringGameRestarting
Inherited Variables from ROEngine.ROCriticalMessage
altIconID, bQuickFade, errorIconID, iconID, iconTexture, maxMessagesOnScreen, maxMessageWidth, quickFadeTime, TextAlpha, timePerCharacter

Functions Summary
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from ROEngine.ROCriticalMessage
getIconID, RenderComplexMessageExtra
Inherited Functions from ROEngine.ROStringMessage
AssembleString


Variables Detail

Messages

CountdownLeftSide Source code

var(Messages) localized string CountdownLeftSide;

CountdownRightSide Source code

var(Messages) localized string CountdownRightSide;

GameRestarting Source code

var(Messages) localized string GameRestarting;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
     CountdownLeftSide="The game will restart in"
     CountdownRightSide="seconds"
     GameRestarting="The game is now restarting"
     quickFadeTime=0.010000
     Lifetime=1
}

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Creation time: Fri 13-10-2023 03:18:52.115 - Created with UnCodeX