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ROEngine.ROObjectiveMsg

Extends
ROCriticalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- ROEngine.ROStringMessage
            |   
            +-- ROEngine.ROCriticalMessage
               |   
               +-- ROEngine.ROObjectiveMsg

Variables Summary
SoundObjectiveCompleteSound
SoundObjectiveFailedSound
Messages
stringAlliesCapture
stringAlliesTriggeredMessage
stringAxisCapture
stringAxisTriggeredMessage
Inherited Variables from ROEngine.ROCriticalMessage
altIconID, bQuickFade, errorIconID, iconID, iconTexture, maxMessagesOnScreen, maxMessageWidth, quickFadeTime, TextAlpha, timePerCharacter

Functions Summary
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionint getIconID (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject))
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionint GetTeam (int Switch))
Inherited Functions from ROEngine.ROCriticalMessage
getIconID, RenderComplexMessageExtra
Inherited Functions from ROEngine.ROStringMessage
AssembleString


Variables Detail

ObjectiveCompleteSound Source code

var Sound ObjectiveCompleteSound;

ObjectiveFailedSound Source code

var Sound ObjectiveFailedSound;

Messages

AlliesCapture Source code

var(Messages) localized string AlliesCapture;

AlliesTriggeredMessage Source code

var(Messages) localized string AlliesTriggeredMessage;

AxisCapture Source code

var(Messages) localized string AxisCapture;

AxisTriggeredMessage Source code

var(Messages) localized string AxisTriggeredMessage;


Functions Detail

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

getIconID Source code

static function int getIconID ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject) )

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetTeam Source code

static function int GetTeam ( int Switch) )


Defaultproperties

defaultproperties
{
     AxisCapture="The Axis forces have captured "
     AlliesCapture="The Allied forces have captured "
     AxisTriggeredMessage="The Axis forces destroyed "
     AlliesTriggeredMessage="The Allied forces have destroyed "
     iconID=8
     altIconID=9
}

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Creation time: Fri 13-10-2023 03:18:51.941 - Created with UnCodeX