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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Ammunition | +-- KFMod.KFAmmunition | +-- KFMod.MK23Ammo
Variables Summary |
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Inherited Variables from KFMod.KFAmmunition |
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AmmoPickupAmount, bAcceptsAmmoPickups |
Inherited Variables from Engine.Ammunition |
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AmmoAmount, bInstantHit, bLeadTarget, bRecommendSplashDamage, bSplashDamage, bTossed, bTryHeadShot, bTrySplash, FireSound, IconFlashMaterial, InitialAmount, MaxAmmo, MaxRange, MyDamageType, PickupAmmo, ProjectileClass, RefireRate, WarnTargetPct |
Functions Summary |
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Inherited Functions from KFMod.KFAmmunition |
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CheckOutOfAmmo, HandlePickupQuery, PostNetReceive |
Inherited Functions from Engine.Ammunition |
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AddAmmo, CheckOutOfAmmo, DisplayDebug, HandlePickupQuery, HasAmmo, UseAmmo |
Defaultproperties |
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defaultproperties { AmmoPickupAmount=24 MaxAmmo=144 InitialAmount=72 PickupClass=Class'KFMod.MK23AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="MK23 bullets" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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