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KFChar.ZombieScrake_STANDARD

Extends
ZombieScrake

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieScrakeBase
                        |   
                        +-- KFChar.ZombieScrake
                           |   
                           +-- KFChar.ZombieScrake_STANDARD

Variables Summary
Inherited Variables from KFMod.ZombieScrakeBase
AttackChargeRate, bCharging, bNoExhaustRespawn, ChainSawOffSound, ExhaustEffect, ExhaustEffectClass, SawAttackLoopSound

Functions Summary
Inherited Functions from KFChar.ZombieScrake
AnimEnd, AnimNeedsWait, BeginState, CalcAmbientRelevancyScale, CanGetOutOfWay, CanSpeedAdjust, Died, DoAnimAction, EndState, GivenNewMarker, PlayDyingSound, PlayTakeHit, PostBeginPlay, PostNetBeginPlay, PostNetReceive, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SetBurningBehavior, SetMindControlled, SetZappedBehavior, SpawnExhaustEmitter, SpawnGibs, TakeDamage, Tick, UpdateExhaustEmitter


Defaultproperties

defaultproperties
{
     SawAttackLoopSound=Sound'KF_BaseScrake.Chainsaw.Scrake_Chainsaw_Impale'
     ChainSawOffSound=SoundGroup'KF_ChainsawSnd.Chainsaw_Deselect'
     MoanVoice=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Talk'
     MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Chainsaw_HitPlayer'
     JumpSound=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Jump'
     DetachedArmClass=Class'KFChar.SeveredArmScrake'
     DetachedLegClass=Class'KFChar.SeveredLegScrake'
     DetachedHeadClass=Class'KFChar.SeveredHeadScrake'
     DetachedSpecialArmClass=Class'KFChar.SeveredArmScrakeSaw'
     HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Pain'
     DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Death'
     ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Challenge'
     ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Challenge'
     ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Challenge'
     ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd.Scrake.Scrake_Challenge'
     AmbientSound=Sound'KF_BaseScrake.Chainsaw.Scrake_Chainsaw_Idle'
     Mesh=SkeletalMesh'KF_Freaks_Trip.Scrake_Freak'
     Skins(0)=Shader'KF_Specimens_Trip_T.scrake_FB'
     Skins(1)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner'
}

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Creation time: Fri 13-10-2023 03:18:58.240 - Created with UnCodeX