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KFChar.ZombieScrake_HALLOWEEN

Extends
ZombieScrake

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieScrakeBase
                        |   
                        +-- KFChar.ZombieScrake
                           |   
                           +-- KFChar.ZombieScrake_HALLOWEEN

Variables Summary
Inherited Variables from KFMod.ZombieScrakeBase
AttackChargeRate, bCharging, bNoExhaustRespawn, ChainSawOffSound, ExhaustEffect, ExhaustEffectClass, SawAttackLoopSound

Functions Summary
Inherited Functions from KFChar.ZombieScrake
AnimEnd, AnimNeedsWait, BeginState, CalcAmbientRelevancyScale, CanGetOutOfWay, CanSpeedAdjust, Died, DoAnimAction, EndState, GivenNewMarker, PlayDyingSound, PlayTakeHit, PostBeginPlay, PostNetBeginPlay, PostNetReceive, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SetBurningBehavior, SetMindControlled, SetZappedBehavior, SpawnExhaustEmitter, SpawnGibs, TakeDamage, Tick, UpdateExhaustEmitter


Defaultproperties

defaultproperties
{
     SawAttackLoopSound=Sound'KF_BaseScrake.Chainsaw.Scrake_Chainsaw_Impale'
     ChainSawOffSound=SoundGroup'KF_ChainsawSnd.Chainsaw_Deselect'
     MoanVoice=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Talk'
     MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Chainsaw_HitPlayer'
     JumpSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Jump'
     DetachedArmClass=Class'KFChar.SeveredArmScrake_HALLOWEEN'
     DetachedLegClass=Class'KFChar.SeveredLegScrake_HALLOWEEN'
     DetachedHeadClass=Class'KFChar.SeveredHeadScrake_HALLOWEEN'
     DetachedSpecialArmClass=Class'KFChar.SeveredArmScrakeSaw_HALLOWEEN'
     HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Pain'
     DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Death'
     ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Challenge'
     ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Challenge'
     ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Challenge'
     ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Scrake.Scrake_Challenge'
     MenuName="HALLOWEEN Scrake"
     AmbientSound=Sound'KF_BaseScrake.Chainsaw.Scrake_Chainsaw_Idle'
     Mesh=SkeletalMesh'KF_Freaks_Trip_HALLOWEEN.Scrake_Halloween'
     Skins(0)=Combiner'KF_Specimens_Trip_HALLOWEEN_T.Scrake.Scrake_RedneckZombie_CMB'
     Skins(1)=Combiner'KF_Specimens_Trip_T.scrake_cmb'
     Skins(2)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner'
}

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Creation time: Fri 13-10-2023 03:18:58.238 - Created with UnCodeX