defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Jump'
DetachedArmClass=Class'KFChar.SeveredArmPound'
DetachedLegClass=Class'KFChar.SeveredLegPound'
DetachedHeadClass=Class'KFChar.SeveredHeadPound'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd.Fleshpound.FP_Challenge'
AmbientSound=Sound'KF_BaseFleshpound.FP_IdleLoop'
Mesh=SkeletalMesh'KF_Freaks_Trip.FleshPound_Freak'
Skins(0)=Combiner'KF_Specimens_Trip_T.fleshpound_cmb'
}
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