defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Jump'
DetachedArmClass=Class'KFChar.SeveredArmPound_HALLOWEEN'
DetachedLegClass=Class'KFChar.SeveredLegPound_HALLOWEEN'
DetachedHeadClass=Class'KFChar.SeveredHeadPound_HALLOWEEN'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.Fleshpound.FP_Challenge'
MenuName="HALLOWEEN Flesh Pound"
AmbientSound=Sound'KF_BaseFleshpound_HALLOWEEN.FP_Idle1Loop'
Mesh=SkeletalMesh'KF_Freaks_Trip_HALLOWEEN.FleshPound_Halloween'
Skins(0)=Combiner'KF_Specimens_Trip_HALLOWEEN_T.Fleshpound.Fleshpound_RedneckZombie_CMB'
}
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