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KFStoryGame.KF_StoryPRI

Extends
KFPlayerReplicationInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.PlayerReplicationInfo
            |   
            +-- UnrealGame.TeamPlayerReplicationInfo
               |   
               +-- XGame.xPlayerReplicationInfo
                  |   
                  +-- KFMod.KFPlayerReplicationInfo
                     |   
                     +-- KFStoryGame.KF_StoryPRI

Variables Summary
SPlayerIconDataFloatingIconData
vectorInterpolatedPawnLoc
floatLastIconUpdateTime
KFHumanPawn_StoryOwnerPawn
Inherited Variables from KFMod.KFPlayerReplicationInfo
bBuyingStuff, BlamePawn, bStartingEquipmentChosen, bViewingMatineeCinematic, bWideScreenOverlay, CashThrowAmount, ClientVeteranSkill, ClientVeteranSkillLevel, KillAssists, MGAmmo, PlayerHealth, SubTitle[5], ThreeSecondScore
Inherited Variables from XGame.xPlayerReplicationInfo
bForceNoPlayerLights, bNoTeamSkins, Rec

Structures Summary
SPlayerIconData
IconMat, CurrentPawnLoc, LastPawnLoc

Functions Summary
functionVector GetCurrentPawnLoc ()))
functionMaterial GetFloatingIconMat ()))
functionVector GetInterpolatedPawnLoc ()))
functionVector GetlastPawnLoc ()))
functionKFHumanPawn_Story GetOwnerPawn ()))
function SetFloatingIconMat (material NewMat))
function SetInterpolatedPawnLoc (vector NewValue))
function SetOwnerPawn (KFHumanPawn_Story NewOwnerPawn))
function SetReplicatedPawnLoc (vector NewLoc))
Inherited Functions from KFMod.KFPlayerReplicationInfo
Destroyed, GetBlamePawn, ReceiveRewardForHealing, Reset, SetGRI, Timer
Inherited Functions from XGame.xPlayerReplicationInfo
GetPortrait, SetCharacterName, UpdateCharacter, UpdatePrecacheMaterials


Variables Detail

FloatingIconData Source code

var private SPlayerIconData FloatingIconData;

InterpolatedPawnLoc Source code

var private vector InterpolatedPawnLoc;

LastIconUpdateTime Source code

var float LastIconUpdateTime;

OwnerPawn Source code

var private KFHumanPawn_Story OwnerPawn;


Structures Detail

SPlayerIconData Source code

struct SPlayerIconData
{
var Vector CurrentPawnLoc;
var Material IconMat;
var Vector LastPawnLoc;
};



Functions Detail

GetCurrentPawnLoc Source code

simulated function Vector GetCurrentPawnLoc ( ) )

GetFloatingIconMat Source code

simulated function Material GetFloatingIconMat ( ) )

GetInterpolatedPawnLoc Source code

simulated function Vector GetInterpolatedPawnLoc ( ) )

GetlastPawnLoc Source code

simulated function Vector GetlastPawnLoc ( ) )

GetOwnerPawn Source code

simulated function KFHumanPawn_Story GetOwnerPawn ( ) )

SetFloatingIconMat Source code

function SetFloatingIconMat ( material NewMat) )

SetInterpolatedPawnLoc Source code

simulated function SetInterpolatedPawnLoc ( vector NewValue) )

SetOwnerPawn Source code

function SetOwnerPawn ( KFHumanPawn_Story NewOwnerPawn) )

SetReplicatedPawnLoc Source code

function SetReplicatedPawnLoc ( vector NewLoc) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:48.170 - Created with UnCodeX