defaultproperties
{
KFHUDAlpha=200
GrainAlpha=200
HealthBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.015000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=128),Tints[1]=(B=255,G=255,R=255,A=128))
HealthIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Medical_Cross',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.160000,PosX=0.021000,PosY=0.947000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
HealthDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.042500,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
ArmorBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.085000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=128),Tints[1]=(B=255,G=255,R=255,A=128))
ArmorIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Shield',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.090000,PosY=0.945000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
ArmorDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.115000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
WeightBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=256,Y2=64),TextureScale=0.350000,PosX=0.155000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
WeightIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Weight',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.280000,PosX=0.160000,PosY=0.941000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
WeightDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.195000,PosY=0.946000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
GrenadeBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.915000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
GrenadeIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Grenade',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.930000,PosY=0.945000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
GrenadeDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.960000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
ClipsBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.845000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
ClipsIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Ammo_Clip',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
ClipsDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.880000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
SecondaryClipsBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.705000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
SecondaryClipsIcon=(WidgetTexture=Texture'KillingFloor2HUD.HUD.Hud_M79',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.704000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
SecondaryClipsDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.731000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
BulletsInClipBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.775000,PosY=0.935000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
BulletsInClipIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Bullets',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.781000,PosY=0.945000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
BulletsInClipDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.807000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
M79Icon=(WidgetTexture=Texture'KillingFloor2HUD.HUD.Hud_M79',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
PipeBombIcon=(WidgetTexture=Texture'KillingFloor2HUD.HUD.Hud_Pipebomb',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.300000,PosX=0.850000,PosY=0.937700,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
LawRocketIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Law_Rocket',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
ArrowheadIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Arrowhead',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
SingleBulletIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Single_Bullet',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
FlameIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Flame',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.781000,PosY=0.945000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
FlameTankIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Flame_Tank',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
HuskAmmoIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Flame',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.848000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
SawAmmoIcon=(WidgetTexture=Texture'KillingFloor2HUD.HUD.Texture_Hud_Sawblade',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.220000,PosX=0.853000,PosY=0.943000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
ZEDAmmoIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Lightning_Bolt',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.781000,PosY=0.945000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
FlashlightBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.705000,PosY=0.935000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
FlashlightIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Flashlight',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.310000,PosX=0.704000,PosY=0.938000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
FlashlightOffIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Flashlight_Off',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.310000,PosX=0.704000,PosY=0.938000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
FlashlightDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.731000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
WelderBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.845000,PosY=0.935000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
WelderIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Lightning_Bolt',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.850000,PosY=0.945000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
WelderDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.875000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
SyringeBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.845000,PosY=0.935000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
SyringeIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Syringe',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.850000,PosY=0.945000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
SyringeDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.875000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
MedicGunBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.705000,PosY=0.935000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
MedicGunIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Syringe',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.707500,PosY=0.945000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
MedicGunDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.731000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
QuickSyringeDisplayTime=5.000000
QuickSyringeFadeInTime=1.000000
QuickSyringeFadeOutTime=0.500000
QuickSyringeBG=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Box_128x64',RenderStyle=STY_Alpha,TextureCoords=(X2=128,Y2=64),TextureScale=0.350000,PosX=0.470000,PosY=0.935000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
QuickSyringeIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Syringe',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.200000,PosX=0.475000,PosY=0.945000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
QuickSyringeDigits=(RenderStyle=STY_Alpha,TextureScale=0.300000,PosX=0.500000,PosY=0.950000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
CashIcon=(WidgetTexture=Texture'KillingFloorHUD.HUD.Hud_Pound_Symbol',RenderStyle=STY_Alpha,TextureCoords=(X2=64,Y2=64),TextureScale=0.300000,PosX=0.850000,PosY=0.860000,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
CashDigits=(RenderStyle=STY_Alpha,TextureScale=0.500000,PosX=0.882000,PosY=0.867000,Tints[0]=(B=64,G=64,R=255,A=255),Tints[1]=(B=64,G=64,R=255,A=255))
VetStarMaterial=Texture'KillingFloorHUD.HUD.Hud_Perk_Star'
VetStarGoldMaterial=Texture'KillingFloor2HUD.Perk_Icons.Hud_Perk_Star_Gold'
VetStarSize=12.000000
EnemyHealthBarLength=50.000000
EnemyHealthBarHeight=6.000000
HealthBarFullVisDist=700.000000
HealthBarCutoffDist=2000.000000
BarLength=60.000000
BarHeight=10.000000
ArmorIconSize=12.000000
HealthIconSize=12.000000
WhiteMaterial=Texture'KillingFloorHUD.HUD.WhiteTexture'
DigitsSmall=(DigitTexture=Texture'KillingFloorHUD.Generic.HUD',TextureCoords[0]=(X1=8,Y1=6,X2=36,Y2=38),TextureCoords[1]=(X1=50,Y1=6,X2=68,Y2=38),TextureCoords[2]=(X1=83,Y1=6,X2=113,Y2=38),TextureCoords[3]=(X1=129,Y1=6,X2=157,Y2=38),TextureCoords[4]=(X1=169,Y1=6,X2=197,Y2=38),TextureCoords[5]=(X1=206,Y1=6,X2=235,Y2=38),TextureCoords[6]=(X1=241,Y1=6,X2=269,Y2=38),TextureCoords[7]=(X1=285,Y1=6,X2=315,Y2=38),TextureCoords[8]=(X1=318,Y1=6,X2=348,Y2=38),TextureCoords[9]=(X1=357,Y1=6,X2=388,Y2=38),TextureCoords[10]=(X1=390,Y1=6,X2=428,Y2=38))
DigitsBig=(DigitTexture=Texture'KillingFloorHUD.Generic.HUD',TextureCoords[0]=(X1=8,Y1=6,X2=36,Y2=38),TextureCoords[1]=(X1=50,Y1=6,X2=68,Y2=38),TextureCoords[2]=(X1=83,Y1=6,X2=113,Y2=38),TextureCoords[3]=(X1=129,Y1=6,X2=157,Y2=38),TextureCoords[4]=(X1=169,Y1=6,X2=197,Y2=38),TextureCoords[5]=(X1=206,Y1=6,X2=235,Y2=38),TextureCoords[6]=(X1=241,Y1=6,X2=269,Y2=38),TextureCoords[7]=(X1=285,Y1=6,X2=315,Y2=38),TextureCoords[8]=(X1=318,Y1=6,X2=348,Y2=38),TextureCoords[9]=(X1=357,Y1=6,X2=388,Y2=38),TextureCoords[10]=(X1=390,Y1=6,X2=428,Y2=38))
TraderPortrait=Texture'KFPortraits.Trader_portrait'
VisionOverlay=Shader'KFX.SepiaShader'
SpectatorOverlay=FinalBlend'InterfaceArt2_tex.filmgrain.FilmgrainOverlayFB'
NearDeathOverlay=Shader'KFX.NearDeathShader'
FireOverlay=Shader'KFX.BlazingShader'
LevelActionFontColor=(B=255,G=255,R=255,A=255)
LevelActionPositionX=0.500000
LevelActionPositionY=0.250000
VeterancyMatScaleFactor=1.500000
OverlayFadeSpeed=0.024250
WaveString="Wave"
TraderString="Trader"
WeldIntegrityString="Weld Integrity"
DistanceUnitString="m"
NeedleRotator=TexRotator'InterfaceArt_tex.HUD.Needle_rot'
VoiceMeterBackground=Texture'InterfaceArt_tex.HUD.VUMeter'
VoiceMeterX=0.640000
VoiceMeterY=1.000000
VoiceMeterSize=85.000000
DoorWelderBG=Texture'KillingFloorHUD.HUD.Hud_Box_128x64'
DoorWelderIcon=Texture'KillingFloorHUD.WeaponSelect.Welder'
InventoryFadeTime=0.300000
InventoryBackgroundTexture=Texture'KillingFloorHUD.HUD.Hud_Rectangel_W_Stroke'
SelectedInventoryBackgroundTexture=Texture'KillingFloorHUD.HUD.Hud_Rectangel_selected'
InventoryX=0.220000
InventoryBoxWidth=0.100000
InventoryBoxHeight=0.075000
BorderSize=0.005000
NotificationBackground=Texture'InterfaceArt_tex.Menu.DownTickBlurry'
NotificationWidth=300.000000
NotificationHeight=100.000000
NotificationBorderSize=7.000000
NotificationIconSpacing=10.000000
NotificationShowTime=0.300000
NotificationHideTime=0.500000
NotificationHideDelay=5.000000
SmallFontArrayNames(0)="ROFontsTwo.ROArial24DS"
SmallFontArrayNames(1)="ROFontsTwo.ROArial24DS"
SmallFontArrayNames(2)="ROFontsTwo.ROArial22DS"
SmallFontArrayNames(3)="ROFontsTwo.ROArial22DS"
SmallFontArrayNames(4)="ROFontsTwo.ROArial18DS"
SmallFontArrayNames(5)="ROFontsTwo.ROArial14DS"
SmallFontArrayNames(6)="ROFontsTwo.ROArial12DS"
SmallFontArrayNames(7)="ROFontsTwo.ROArial9DS"
SmallFontArrayNames(8)="ROFontsTwo.ROArial7DS"
MenuFontArrayNames(0)="ROFonts.ROBtsrmVr18"
MenuFontArrayNames(1)="ROFonts.ROBtsrmVr14"
MenuFontArrayNames(2)="ROFonts.ROBtsrmVr12"
MenuFontArrayNames(3)="ROFonts.ROBtsrmVr9"
MenuFontArrayNames(4)="ROFonts.ROBtsrmVr7"
WaitingFontArrayNames(0)="KFFonts.KFBase02DS36"
WaitingFontArrayNames(1)="KFFonts.KFBase02DS24"
HintFadeTime=0.500000
HintLifetime=8.000000
HintDesiredAspectRatio=10.000000
HintBackground=(WidgetTexture=Texture'KF_InterfaceArt_tex.Menu.Thin_border_SlightTransparent',RenderStyle=STY_Alpha,DrawPivot=DP_MiddleMiddle,PosY=0.020000,ScaleMode=SM_Left,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=192),Tints[1]=(B=255,G=255,R=255,A=192))
HintTitleWidget=(RenderStyle=STY_Alpha,WrapHeight=1.000000,bDrawShadow=True,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
HintTextWidget=(RenderStyle=STY_Alpha,WrapHeight=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
HintCoords=(X=0.980000,Y=0.250000,XL=-1.000000)
MessageHealthLimit=1000
MessageMassLimit=5000
FadeTime=-1.000000
WhiteFlashTime=0.500000
YouveWonTheMatch="Your squad survived!"
YouveLostTheMatch="Squad eliminated."
ConsoleColor=(B=220,G=220,R=255)
ConsoleMessagePosX=0.105000
ConsoleMessagePosY=0.920000
FontArrayNames(0)="ROFontsTwo.ROArial24DS"
FontArrayNames(1)="ROFontsTwo.ROArial24DS"
FontArrayNames(2)="ROFontsTwo.ROArial22DS"
FontArrayNames(3)="ROFontsTwo.ROArial18DS"
FontArrayNames(4)="ROFontsTwo.ROArial18DS"
FontArrayNames(5)="ROFontsTwo.ROArial14DS"
FontArrayNames(6)="ROFontsTwo.ROArial12DS"
FontArrayNames(7)="ROFontsTwo.ROArial9DS"
FontArrayNames(8)="ROFontsTwo.ROArial7DS"
}
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