ArmorBG, ArmorDigits, ArmorIcon, ArmorIconSize, ArrowheadIcon, BarHeight, BarLength, bDebugPlayerCollision, bDisplayDeathScreen, bDisplayInventory, bDisplayQuickSyringe, bDrawDoorHealth, bDrawHint, bFirstHintRender, bGetNewSub, bHint_45_TimeSet, bInitialDark, bInventoryFadingIn, bInventoryFadingOut, bIsSecondDowntime, bLightHud, BorderSize, bShowBuddyDebug, bShowEnemyDebug, bShowKFDebugXHair, bShowMapUpdatedText, bShowNotification, bTallySpecimenKills, bTicksTurn, BulletsInClipBG, BulletsInClipDigits, BulletsInClipIcon, bUsingVOIP, bZoneChanged, CashDigits, CashIcon, ClipsBG, ClipsDigits, ClipsIcon, CurAmmoPrimary, CurClipsPrimary, CurClipsSecondary, CurrentB, CurrentG, CurrentR, CurrentVolume, CurrentZone, DamageHUDTimer, DamageIsUber, DamageStartTime, DigitsBig, DigitsSmall, DistanceUnitString, DoorCache, DoorMover, DoorWelderBG, DoorWelderIcon, EndGameHUDTime, EnemyHealthBarHeight, EnemyHealthBarLength, FadeColor, FadeTime, FireOverlay, FlameIcon, FlameTankIcon, FlashlightBG, FlashlightDigits, FlashlightIcon, FlashlightOffIcon, Global_Delta, GoalTarget, GrainAlpha, GrenadeBG, GrenadeDigits, GrenadeIcon, HealthBarCutoffDist, HealthBarFullVisDist, HealthBG, HealthDigits, HealthIcon, HealthIconSize, HintBackground, HintCoords, HintDesiredAspectRatio, HintFadeTime, HintLifetime, HintRemainingTime, HintText, HintTextWidget, HintTitle, HintTitleWidget, HintWrappedText, Hint_45_Time, HUDHitDamage, hudLastRenderTime, HuskAmmoIcon, IntroTitleFade, InventoryBackgroundTexture, InventoryBoxHeight, InventoryBoxWidth, InventoryFadeStartTime, InventoryFadeTime, InventoryX, InventoryY, KFGRI, KFHUDAlpha, KFLevelRule, KFPRI, LastB, LastDoorBarHealthUpdate, LastG, LastR, LastSubChangeTime, LastVolume, LastWeaponMat, LastZone, LawRocketIcon, LevelActionFontColor, LevelActionFontFont, LevelActionPositionX, LevelActionPositionY, M79Icon, MaxAmmoPrimary, MedicGunBG, MedicGunDigits, MedicGunIcon, MenuFontArrayFonts[5], MenuFontArrayNames[5], MessageHealthLimit, MessageMassLimit, MyColorMod, NearDeathOverlay, NeedleRotator, NextModLogTime, NextStatsUdpTime, NotificationBackground, NotificationBorderSize, NotificationFontSize, NotificationHeight, NotificationHideDelay, NotificationHideTime, NotificationIcon, NotificationIconSpacing, NotificationPhase, NotificationPhaseStartTime, NotificationShowTime, NotificationString, NotificationWidth, NumCalls, OverlayFadeSpeed, PipeBombIcon, PlayerGrenade, PlayerInfoPawns, Portrait, PortraitTime, PortraitX, QuickSyringeBG, QuickSyringeDigits, QuickSyringeDisplayTime, QuickSyringeFadeInTime, QuickSyringeFadeOutTime, QuickSyringeIcon, QuickSyringeStartTime, SawAmmoIcon, SecondaryClipsBG, SecondaryClipsDigits, SecondaryClipsIcon, SelectedInventory, SelectedInventoryBackgroundTexture, SelectedInventoryCategory, SelectedInventoryIndex, ShopDirPointer, SingleBulletIcon, SmallFontArrayFonts[9], SmallFontArrayNames[9], SpectatorOverlay, SubIndex, Subtitle, SwitchDigitColorTime, SyringeBG, SyringeDigits, SyringeIcon, TraderPortrait, TraderString, ValueCheckOut, VeterancyMatScaleFactor, VetStarGoldMaterial, VetStarMaterial, VetStarSize, VisionOverlay, VoiceMeterBackground, VoiceMeterSize, VoiceMeterX, VoiceMeterY, VomitHudTimer, WaitingFontArrayFonts[3], WaitingFontArrayNames[3], WaveString, WeightBG, WeightDigits, WeightIcon, WelderBG, WelderDigits, WelderIcon, WeldIntegrityString, WeldText, WhiteFlashTime, WhiteMaterial, ZEDAmmoIcon |