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Core.Object | +-- Engine.Actor | +-- Engine.InventoryAttachment | +-- Engine.WeaponAttachment | +-- ROEngine.BaseKFWeaponAttachment | +-- KFMod.KFWeaponAttachment | +-- KFMod.DualiesAttachment | +-- KFMod.DualFlareRevolverAttachment
Variables Summary |
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Inherited Variables from KFMod.DualiesAttachment |
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bBeamEnabled, bIsOffHand, bMyFlashTurn, brother, BrotherMesh, TacShine, TacShineCorona |
Functions Summary | ||
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![]() | TacBeamGone () | |
![]() | UpdateTacBeam (float Dist) |
Inherited Functions from KFMod.DualiesAttachment |
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ActuallyFlash, Destroyed, DoFlashEmitter, GetTracerStart, TacBeamGone, ThirdPersonEffects, ThirdPersonShellEject, UpdateTacBeam |
Inherited Functions from KFMod.KFWeaponAttachment |
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Destroyed, DoFlashEmitter, GetTracerStart, PostNetBeginPlay, PostNetReceive, PreloadAssets, SpawnTracer, TacBeamGone, ThirdPersonEffects, UnloadAssets, UpdateHit, UpdateTacBeam, WeaponLight |
Functions Detail |
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Defaultproperties |
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defaultproperties { BrotherMesh=SkeletalMesh'KF_Weapons3rd_IJC.Flare_Revolver_3rd' mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdFlareRevolver' mTracerClass=None mShellCaseEmitterClass=None bHeavy=True SplashEffect=Class'ROEffects.BulletSplashEmitter' CullDistance=5000.000000 Mesh=SkeletalMesh'KF_Weapons3rd_IJC.Flare_Revolver_3rd' } |
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