KFMod.DualiesAttachment
- Extends
- KFWeaponAttachment
Core.Object
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+-- Engine.Actor
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+-- Engine.InventoryAttachment
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+-- Engine.WeaponAttachment
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+-- ROEngine.BaseKFWeaponAttachment
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+-- KFMod.KFWeaponAttachment
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+-- KFMod.DualiesAttachment
Direct Known Subclasses:
Dual44MagnumAttachment, DualDeagleAttachment, DualFlareRevolverAttachment, DualMK23Attachment
Inherited Variables from KFMod.KFWeaponAttachment |
AirAnims[4], AirStillAnim, AmbientSoundRef, bDoFiringEffects, CrouchAnims[8], CrouchTurnLeftAnim, CrouchTurnRightAnim, DodgeAnims[4], DoubleJumpAnims[4], FireAltAnims[4], FireAnims[4], FireCrouchAltAnims[4], FireCrouchAnims[4], HitAnims[4], IdleChatAnim, IdleCrouchAnim, IdleHeavyAnim, IdleRestAnim, IdleRifleAnim, IdleSwimAnim, IdleWeaponAnim, LandAnims[4], LastInstig, MeshRef, mMuzFlash3rd, mMuzFlashClass, mOldHitLocation, MovementAnims[8], mShellCaseEmitter, mShellCaseEmitterClass, mShellEmitterOffset, mTracer, mTracerClass, mTracerMinDistance, mTracerPullback, mTracerSpeed, OlComprVect, OldSpawnHitCount, PostFireBlendCrouchAnim, PostFireBlendStandAnim, ShellEjectBoneName, SwimAnims[4], TakeoffAnims[4], TakeoffStillAnim, TurnLeftAnim, TurnRightAnim, WalkAnims[8], WallDodgeAnims[4] |
Inherited Functions from KFMod.KFWeaponAttachment |
Destroyed, DoFlashEmitter, GetTracerStart, PostNetBeginPlay, PostNetReceive, PreloadAssets, SpawnTracer, TacBeamGone, ThirdPersonEffects, UnloadAssets, UpdateHit, UpdateTacBeam, WeaponLight |
var bool bBeamEnabled;
var bool bIsOffHand;
var bool bMyFlashTurn;
DualiesAttachment
simulated function ActuallyFlash ( ) )
simulated function Destroyed ( ) )
simulated function DoFlashEmitter ( ) )
simulated function
vector GetTracerStart ( ) )
simulated function TacBeamGone ( ) )
simulated event ThirdPersonEffects ( ) )
simulated function ThirdPersonShellEject ( ) )
simulated function UpdateTacBeam ( float Dist ) )
defaultproperties
{
bMyFlashTurn=True
BrotherMesh=SkeletalMesh'KF_Weapons3rd_Trip.Dual9mm_3rd'
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdPistol'
mTracerClass=Class'KFMod.KFNewTracer'
mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
MovementAnims(0)="JogF_Dual9mm"
MovementAnims(1)="JogB_Dual9mm"
MovementAnims(2)="JogL_Dual9mm"
MovementAnims(3)="JogR_Dual9mm"
TurnLeftAnim="TurnL_Dual9mm"
TurnRightAnim="TurnR_Dual9mm"
CrouchAnims(0)="CHwalkF_Dual9mm"
CrouchAnims(1)="CHwalkB_Dual9mm"
CrouchAnims(2)="CHwalkL_Dual9mm"
CrouchAnims(3)="CHwalkR_Dual9mm"
WalkAnims(0)="WalkF_Dual9mm"
WalkAnims(1)="WalkB_Dual9mm"
WalkAnims(2)="WalkL_Dual9mm"
WalkAnims(3)="WalkR_Dual9mm"
CrouchTurnRightAnim="CH_TurnR_Dual9mm"
CrouchTurnLeftAnim="CH_TurnL_Dual9mm"
IdleCrouchAnim="CHIdle_Dual9mm"
IdleWeaponAnim="Idle_Dual9mm"
IdleRestAnim="Idle_Dual9mm"
IdleChatAnim="Idle_Dual9mm"
IdleHeavyAnim="Idle_Dual9mm"
IdleRifleAnim="Idle_Dual9mm"
FireAnims(0)="DualiesAttackRight"
FireAnims(1)="DualiesAttackRight"
FireAnims(2)="DualiesAttackRight"
FireAnims(3)="DualiesAttackRight"
FireAltAnims(0)="DualiesAttackLeft"
FireAltAnims(1)="DualiesAttackLeft"
FireAltAnims(2)="DualiesAttackLeft"
FireAltAnims(3)="DualiesAttackLeft"
FireCrouchAnims(0)="CHDualiesAttackRight"
FireCrouchAnims(1)="CHDualiesAttackRight"
FireCrouchAnims(2)="CHDualiesAttackRight"
FireCrouchAnims(3)="CHDualiesAttackRight"
FireCrouchAltAnims(0)="CHDualiesAttackLeft"
FireCrouchAltAnims(1)="CHDualiesAttackLeft"
FireCrouchAltAnims(2)="CHDualiesAttackLeft"
FireCrouchAltAnims(3)="CHDualiesAttackLeft"
HitAnims(0)="HitF_Dual9mmm"
HitAnims(1)="HitB_Dual9mm"
HitAnims(2)="HitL_Dual9mm"
HitAnims(3)="HitR_Dual9mm"
PostFireBlendStandAnim="Blend_Dual9mm"
PostFireBlendCrouchAnim="CHBlend_Dual9mm"
Mesh=SkeletalMesh'KF_Weapons3rd_Trip.Single9mm_3rd'
}
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Creation time: Fri 13-10-2023 03:18:43.451 - Created with
UnCodeX