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KFMod.DualiesAttachment

Extends
KFWeaponAttachment

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.InventoryAttachment
      |   
      +-- Engine.WeaponAttachment
         |   
         +-- ROEngine.BaseKFWeaponAttachment
            |   
            +-- KFMod.KFWeaponAttachment
               |   
               +-- KFMod.DualiesAttachment

Direct Known Subclasses:

Dual44MagnumAttachment, DualDeagleAttachment, DualFlareRevolverAttachment, DualMK23Attachment

Variables Summary
boolbBeamEnabled
boolbIsOffHand
boolbMyFlashTurn
DualiesAttachmentbrother
ActorTacShine
EffectsTacShineCorona
DualiesAttachment
MeshBrotherMesh
Inherited Variables from KFMod.KFWeaponAttachment
AirAnims[4], AirStillAnim, AmbientSoundRef, bDoFiringEffects, CrouchAnims[8], CrouchTurnLeftAnim, CrouchTurnRightAnim, DodgeAnims[4], DoubleJumpAnims[4], FireAltAnims[4], FireAnims[4], FireCrouchAltAnims[4], FireCrouchAnims[4], HitAnims[4], IdleChatAnim, IdleCrouchAnim, IdleHeavyAnim, IdleRestAnim, IdleRifleAnim, IdleSwimAnim, IdleWeaponAnim, LandAnims[4], LastInstig, MeshRef, mMuzFlash3rd, mMuzFlashClass, mOldHitLocation, MovementAnims[8], mShellCaseEmitter, mShellCaseEmitterClass, mShellEmitterOffset, mTracer, mTracerClass, mTracerMinDistance, mTracerPullback, mTracerSpeed, OlComprVect, OldSpawnHitCount, PostFireBlendCrouchAnim, PostFireBlendStandAnim, ShellEjectBoneName, SwimAnims[4], TakeoffAnims[4], TakeoffStillAnim, TurnLeftAnim, TurnRightAnim, WalkAnims[8], WallDodgeAnims[4]
Inherited Variables from ROEngine.BaseKFWeaponAttachment
bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal, WeaponAmbientScale

Functions Summary
function ActuallyFlash ()))
function Destroyed ()))
function DoFlashEmitter ()))
functionvector GetTracerStart ()))
function TacBeamGone ()))
event ThirdPersonEffects ()))
function ThirdPersonShellEject ()))
function UpdateTacBeam (float Dist ))
Inherited Functions from KFMod.KFWeaponAttachment
Destroyed, DoFlashEmitter, GetTracerStart, PostNetBeginPlay, PostNetReceive, PreloadAssets, SpawnTracer, TacBeamGone, ThirdPersonEffects, UnloadAssets, UpdateHit, UpdateTacBeam, WeaponLight
Inherited Functions from ROEngine.BaseKFWeaponAttachment
GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight


Variables Detail

bBeamEnabled Source code

var bool bBeamEnabled;

bIsOffHand Source code

var bool bIsOffHand;

bMyFlashTurn Source code

var bool bMyFlashTurn;

brother Source code

var DualiesAttachment brother;

TacShine Source code

var Actor TacShine;

TacShineCorona Source code

var Effects TacShineCorona;

DualiesAttachment

BrotherMesh Source code

var(DualiesAttachment) Mesh BrotherMesh;


Functions Detail

ActuallyFlash Source code

simulated function ActuallyFlash ( ) )

Destroyed Source code

simulated function Destroyed ( ) )

DoFlashEmitter Source code

simulated function DoFlashEmitter ( ) )

GetTracerStart Source code

simulated function vector GetTracerStart ( ) )

TacBeamGone Source code

simulated function TacBeamGone ( ) )

ThirdPersonEffects Source code

simulated event ThirdPersonEffects ( ) )

ThirdPersonShellEject Source code

simulated function ThirdPersonShellEject ( ) )

UpdateTacBeam Source code

simulated function UpdateTacBeam ( float Dist ) )


Defaultproperties

defaultproperties
{
     bMyFlashTurn=True
     BrotherMesh=SkeletalMesh'KF_Weapons3rd_Trip.Dual9mm_3rd'
     mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdPistol'
     mTracerClass=Class'KFMod.KFNewTracer'
     mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
     MovementAnims(0)="JogF_Dual9mm"
     MovementAnims(1)="JogB_Dual9mm"
     MovementAnims(2)="JogL_Dual9mm"
     MovementAnims(3)="JogR_Dual9mm"
     TurnLeftAnim="TurnL_Dual9mm"
     TurnRightAnim="TurnR_Dual9mm"
     CrouchAnims(0)="CHwalkF_Dual9mm"
     CrouchAnims(1)="CHwalkB_Dual9mm"
     CrouchAnims(2)="CHwalkL_Dual9mm"
     CrouchAnims(3)="CHwalkR_Dual9mm"
     WalkAnims(0)="WalkF_Dual9mm"
     WalkAnims(1)="WalkB_Dual9mm"
     WalkAnims(2)="WalkL_Dual9mm"
     WalkAnims(3)="WalkR_Dual9mm"
     CrouchTurnRightAnim="CH_TurnR_Dual9mm"
     CrouchTurnLeftAnim="CH_TurnL_Dual9mm"
     IdleCrouchAnim="CHIdle_Dual9mm"
     IdleWeaponAnim="Idle_Dual9mm"
     IdleRestAnim="Idle_Dual9mm"
     IdleChatAnim="Idle_Dual9mm"
     IdleHeavyAnim="Idle_Dual9mm"
     IdleRifleAnim="Idle_Dual9mm"
     FireAnims(0)="DualiesAttackRight"
     FireAnims(1)="DualiesAttackRight"
     FireAnims(2)="DualiesAttackRight"
     FireAnims(3)="DualiesAttackRight"
     FireAltAnims(0)="DualiesAttackLeft"
     FireAltAnims(1)="DualiesAttackLeft"
     FireAltAnims(2)="DualiesAttackLeft"
     FireAltAnims(3)="DualiesAttackLeft"
     FireCrouchAnims(0)="CHDualiesAttackRight"
     FireCrouchAnims(1)="CHDualiesAttackRight"
     FireCrouchAnims(2)="CHDualiesAttackRight"
     FireCrouchAnims(3)="CHDualiesAttackRight"
     FireCrouchAltAnims(0)="CHDualiesAttackLeft"
     FireCrouchAltAnims(1)="CHDualiesAttackLeft"
     FireCrouchAltAnims(2)="CHDualiesAttackLeft"
     FireCrouchAltAnims(3)="CHDualiesAttackLeft"
     HitAnims(0)="HitF_Dual9mmm"
     HitAnims(1)="HitB_Dual9mm"
     HitAnims(2)="HitL_Dual9mm"
     HitAnims(3)="HitR_Dual9mm"
     PostFireBlendStandAnim="Blend_Dual9mm"
     PostFireBlendCrouchAnim="CHBlend_Dual9mm"
     Mesh=SkeletalMesh'KF_Weapons3rd_Trip.Single9mm_3rd'
}

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Creation time: Fri 13-10-2023 03:18:43.451 - Created with UnCodeX