| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.Dualies
|
+-- KFMod.DualFlareRevolver
| Variables Summary |
|---|
| Inherited Variables from KFMod.Dualies |
|---|
| altFlashBoneName, altThirdPersonActor, altTPAnim, altWeaponAttach |
| Enumerations Summary |
|---|
| Inherited Enumerations from KFMod.KFWeapon |
|---|
| EClientGrenadeState, KFScopeDetailSettings |
| Functions Summary | ||
|---|---|---|
![]() | AttachToPawn (Pawn P)) | |
![]() | DropFrom (vector StartLocation)) | |
![]() | GiveTo (pawn Other, optional Pickup Pickup )) | |
![]() | bool | HandlePickupQuery (pickup Item )) |
![]() | bool | PutDown ())) |
| Inherited Functions from KFMod.Dualies |
|---|
| AttachToPawn, BestMode, Destroyed, DetachFromPawn, DropFrom, GetAIRating, GetEffectStart, GiveTo, HandlePickupQuery, PutDown, RecommendRangedAttack, SuggestAttackStyle, ZoomIn, ZoomOut |
| Functions Detail |
|---|
AttachToPawn Source code
DropFrom Source code
GiveTo Source code
HandlePickupQuery Source code
PutDown Source code| Defaultproperties |
|---|
defaultproperties
{
MagCapacity=12
ReloadRate=4.850000
WeaponReloadAnim="Reload_DualFlare"
HudImage=None
SelectedHudImage=None
bTorchEnabled=False
StandardDisplayFOV=60.000000
SleeveNum=2
TraderInfoTexture=Texture'KF_IJC_HUD.Trader_Weapon_Icons.Trader_DualFlareGun'
bIsTier2Weapon=True
MeshRef="KF_IJC_Halloween_Weps3.DualFlareRevolver"
SkinRefs(0)="KF_IJC_Halloween_Weapons.FlareGun.flaregun_cmb"
SkinRefs(1)="KF_IJC_Halloween_Weapons.FlareGun.flaregun_flame_shader"
SelectSoundRef="KF_RevolverSnd.WEP_Revolver_Foley_Select"
HudImageRef="KF_IJC_HUD.WeaponSelect.DualFlareGun_unselected"
SelectedHudImageRef="KF_IJC_HUD.WeaponSelect.DualFlareGun"
AppID=210934
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'KFMod.DualFlareRevolverFire'
FireModeClass(1)=Class'KFMod.NoFire'
SelectSound=None
AIRating=0.450000
CurrentRating=0.450000
Description="A pair of Flare Revolvers. Two classic wild west revolvers modified to shoot fireballs!"
DisplayFOV=60.000000
Priority=120
GroupOffset=6
PickupClass=Class'KFMod.DualFlareRevolverPickup'
PlayerViewOffset=(Z=-8.000000)
BobDamping=6.000000
AttachmentClass=Class'KFMod.DualFlareRevolverAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Dual Flare Revolvers"
Mesh=None
DrawScale=1.000000
Skins(0)=None
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||