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KFChar.ZombieCrawlerMix

Extends
ZombieCrawler

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieCrawlerBase
                        |   
                        +-- KFChar.ZombieCrawler
                           |   
                           +-- KFChar.ZombieCrawlerMix

Variables Summary
Inherited Variables from KFMod.ZombieCrawlerBase
bPouncing, MeleeAirAnims[3], PounceSpeed

Functions Summary
function BeginPlay ()))
Inherited Functions from KFChar.ZombieCrawler
AnimNeedsWait, Bump, DoAnimAction, DoPounce, FlipOver, Landed, PreCacheMaterials, SetAnimAction, ZombieSpringAnim
Inherited Functions from KFMod.ZombieCrawlerBase
AnimNeedsWait, Bump, DoAnimAction, DoPounce, FlipOver, Landed, SetAnimAction, ZombieSpringAnim


Functions Detail

BeginPlay Source code

simulated function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
     KFRagdollName="Siren_Trip"
     Mesh=SkeletalMesh'KF_Freaks_Trip.Siren_Freak'
     PrePivot=(Z=20.000000)
     Skins(0)=FinalBlend'KF_Specimens_Trip_T.siren_hair_fb'
     Skins(1)=Combiner'KF_Specimens_Trip_T.siren_cmb'
}

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Creation time: Fri 13-10-2023 03:18:58.101 - Created with UnCodeX