defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Jump'
DetachedArmClass=Class'KFChar.SeveredArmCrawler_CIRCUS'
DetachedLegClass=Class'KFChar.SeveredLegCrawler_CIRCUS'
DetachedHeadClass=Class'KFChar.SeveredHeadCrawler_CIRCUS'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Acquire'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Acquire'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Acquire'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Acquire'
MenuName="Circus Crawler"
AmbientSound=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.Crawler.Crawler_Idle'
Mesh=SkeletalMesh'KF_Freaks_Trip_CIRCUS.crawler_CIRCUS'
Skins(0)=Combiner'KF_Specimens_Trip_CIRCUS_T.crawler_CIRCUS.crawler_CIRCUS_CMB'
}
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