| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- Old2K4.Monster
|
+-- Old2K4.Skaarj
|
+-- KFMod.KFMonster
|
+-- KFMod.ZombieBossBase
|
+-- KFChar.ZombieBoss
|
+-- KFChar.ZombieBoss_STANDARD
ZombieBoss_NoZEDTime
| Variables Summary |
|---|
| Inherited Variables from KFChar.ZombieBoss |
|---|
| CurrentNeedle, LastMeleeExploitCheckTime, NumLumberJacks, NumNinjas |
| Functions Summary |
|---|
| Defaultproperties |
|---|
defaultproperties
{
RocketFireSound=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_FireRocket'
MiniGunFireSound=Sound'KF_BasePatriarch.Attack.Kev_MG_GunfireLoop'
MiniGunSpinSound=Sound'KF_BasePatriarch.Attack.Kev_MG_TurbineFireLoop'
MeleeImpaleHitSound=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_HitPlayer_Impale'
MoanVoice=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_HitPlayer_Fist'
JumpSound=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_Jump'
DetachedArmClass=Class'KFChar.SeveredArmPatriarch'
DetachedLegClass=Class'KFChar.SeveredLegPatriarch'
DetachedHeadClass=Class'KFChar.SeveredHeadPatriarch'
DetachedSpecialArmClass=Class'KFChar.SeveredRocketArmPatriarch'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.Patriarch.Kev_Death'
AmbientSound=Sound'KF_BasePatriarch.Idle.Kev_IdleLoop'
Mesh=SkeletalMesh'KF_Freaks_Trip.Patriarch_Freak'
Skins(0)=Combiner'KF_Specimens_Trip_T.gatling_cmb'
Skins(1)=Combiner'KF_Specimens_Trip_T.patriarch_cmb'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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