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KFChar.BrainDeadBoss

Extends
ZombieBoss

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieBossBase
                        |   
                        +-- KFChar.ZombieBoss
                           |   
                           +-- KFChar.BrainDeadBoss

Variables Summary
Inherited Variables from KFChar.ZombieBoss
CurrentNeedle, LastMeleeExploitCheckTime, NumLumberJacks, NumNinjas
Inherited Variables from KFMod.ZombieBossBase
bChargingPlayer, bClientCharg, bClientCloaked, bClientMiniGunning, bFireAtWill, bIsBossView, bMinigunning, ChargeDamage, ChargingAnim, ClawMeleeDamageRange, ClientSyrCount, HealingAmount, HealingLevels[3], ImpaleMeleeDamageRange, LastChainGunTime, LastChargeTime, LastCheckTimes, LastDamageTime, LastForceChargeTime, LastMissileTime, LastSneakedTime, MeleeImpaleHitSound, MGDamage, MGFireCounter, MGFireDuration, MGLostSightTimeout, MiniGunFireSound, MiniGunSpinSound, mMuzzleFlash, mTracer, NumChargeAttacks, PipeBombDamageScale, RageStartTime, RocketFireSound, SneakCount, SneakStartTime, SyringeCount, TraceHitPos

Functions Summary
event PostBeginPlay ()))
Inherited Functions from KFChar.ZombieBoss
AddTraceHitFX, AnimEnd, AnimNeedsWait, BeginHealing, BeginState, Bump, CalcAmbientRelevancyScale, CanGetOutOfWay, CanSpeedAdjust, ClawDamageTarget, CloakBoss, ComputeTrajectoryByTime, Destroyed, Died, DoAnimAction, DoorAttack, DropNeedle, EndState, FireMGShot, FlipOver, HandleBumpGlass, HandleWaitForAnim, IsCloseEnuf, MakeGrandEntry, MeleeDamageTarget, NeedToTurnFor, NotifySyringeA, NotifySyringeB, NotifySyringeC, OnlyEnemyAround, PatriarchEntrance, PatriarchKnockDown, PatriarchMGPreFire, PatriarchMisslePreFire, PatriarchRadialTaunt, PatriarchVictory, PlayDirectionalHit, PlayTakeHit, PostBeginPlay, PostNetBeginPlay, PostNetReceive, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SameSpeciesAs, SetAnimAction, SetBossLaught, SetBurningBehavior, SetZapped, SetZappedBehavior, ShouldChargeFromDamage, SpectatorSpecialCalcView, TakeDamage, Tick, UnCloakBoss, UnSetBurningBehavior, UnSetZappedBehavior, ZombieMoan


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     ControllerClass=None
}

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Creation time: Fri 13-10-2023 03:18:41.820 - Created with UnCodeX