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KFChar.BrainDeadBloat

Extends
ZombieBloat

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieBloatBase
                        |   
                        +-- KFChar.ZombieBloat
                           |   
                           +-- KFChar.BrainDeadBloat

Variables Summary
Inherited Variables from KFChar.ZombieBloat
BileExplosion, BileExplosionHeadless
Inherited Variables from KFMod.ZombieBloatBase
BloatJet, bMovingPukeAttack, bPlayBileSplash, RunAttackTimeout

Functions Summary
event PostBeginPlay ()))
Inherited Functions from KFChar.ZombieBloat
AttackAndMoveDoAnimAction, BileBomb, DoorAttack, FlipOver, HideBone, HitCanInterruptAction, PlayDyingAnimation, PlayDyingSound, PreCacheMaterials, PreCacheStaticMeshes, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SpawnTwoShots, TakeDamage, Tick


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     ControllerClass=None
}

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Creation time: Fri 13-10-2023 03:18:41.816 - Created with UnCodeX