Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- Old2K4.Monster | +-- Old2K4.Skaarj | +-- KFMod.KFMonster | +-- KFMod.ZombieClotBase | +-- KFChar.ZombieClot | +-- KFChar.BrainDeadClot
Variables Summary |
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Inherited Variables from KFMod.ZombieClotBase |
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bGrappling, ClotGrabMessageDelay, DisabledPawn, GrappleDuration, GrappleEndTime |
Functions Summary | ||
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![]() | PostBeginPlay ())) |
Inherited Functions from KFChar.ZombieClot |
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AnimNeedsWait, ClawDamageTarget, Destroyed, Died, DoAnimAction, PreCacheMaterials, PreCacheStaticMeshes, RangedAttack, RemoveHead, SetAnimAction, Tick |
Inherited Functions from KFMod.ZombieClotBase |
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BreakGrapple |
Functions Detail |
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Defaultproperties |
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defaultproperties { ControllerClass=None } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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