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KFMod.M4Pickup

Extends
KFWeaponPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.WeaponPickup
         |   
         +-- KFMod.KFWeaponPickup
            |   
            +-- KFMod.M4Pickup

Direct Known Subclasses:

CamoM4Pickup, M4203Pickup

Variables Summary
Inherited Variables from KFMod.KFWeaponPickup
AmmoCost, AmmoItemName, AmmoMesh, bBlobShadow, bNoRespawn, bNoShadows, bOnePickupOnly, bPreviouslyDropped, BuyClipSize, CorrespondingPerkIndex, Cost, Description, DroppedBy, EquipmentCategoryID, ItemName, ItemShortName, LastCantCarryTime, LockerOffset, MagAmmoRemaining, MySpawner, PlayerShadow, PowerValue, PrimaryWeaponPickup, RangeValue, SecondaryAmmoShortName, SellValue, Shadow, SpeedValue, StandUp, VariantClasses, Weight
Inherited Variables from Engine.WeaponPickup
AmmoAmount[2], bThrown, bWeaponStay

Functions Summary
Inherited Functions from KFMod.KFWeaponPickup
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch
Inherited Functions from Engine.WeaponPickup
AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch


Defaultproperties

defaultproperties
{
     Weight=6.000000
     cost=1000
     AmmoCost=10
     BuyClipSize=30
     PowerValue=30
     SpeedValue=90
     RangeValue=60
     Description="A compact assault rifle. Can be fired in semi or full auto with good damage and good accuracy."
     ItemName="M4"
     ItemShortName="M4"
     AmmoItemName="5.56mm Ammo"
     AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
     CorrespondingPerkIndex=3
     EquipmentCategoryID=2
     VariantClasses(0)=Class'KFMod.CamoM4Pickup'
     InventoryType=Class'KFMod.M4AssaultRifle'
     PickupMessage="You got the M4"
     PickupSound=Sound'KF_M4RifleSnd.foley.WEP_M4_Foley_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'KF_pickups3_Trip.Rifles.M4_Pickup'
     CollisionRadius=25.000000
     CollisionHeight=5.000000
}

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Creation time: Fri 13-10-2023 03:18:48.776 - Created with UnCodeX