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KFMod.KrissMPickup

Extends
MedicGunPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.WeaponPickup
         |   
         +-- KFMod.KFWeaponPickup
            |   
            +-- KFMod.MedicGunPickup
               |   
               +-- KFMod.KrissMPickup

Direct Known Subclasses:

NeonKrissMPickup

Variables Summary
Inherited Variables from KFMod.MedicGunPickup
HealAmmoCharge
Inherited Variables from KFMod.KFWeaponPickup
AmmoCost, AmmoItemName, AmmoMesh, bBlobShadow, bNoRespawn, bNoShadows, bOnePickupOnly, bPreviouslyDropped, BuyClipSize, CorrespondingPerkIndex, Cost, Description, DroppedBy, EquipmentCategoryID, ItemName, ItemShortName, LastCantCarryTime, LockerOffset, MagAmmoRemaining, MySpawner, PlayerShadow, PowerValue, PrimaryWeaponPickup, RangeValue, SecondaryAmmoShortName, SellValue, Shadow, SpeedValue, StandUp, VariantClasses, Weight

Functions Summary
Inherited Functions from KFMod.MedicGunPickup
BeginState, InitDroppedPickupFor, Touch
Inherited Functions from KFMod.KFWeaponPickup
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch


Defaultproperties

defaultproperties
{
     Weight=3.000000
     cost=2750
     AmmoCost=10
     BuyClipSize=40
     PowerValue=50
     SpeedValue=90
     RangeValue=40
     Description="The 'Zekk has a very high rate of fire and is equipped with the attachment for the Horzine medical darts."
     ItemName="Schneidzekk Medic Gun"
     ItemShortName="Schneidzekk"
     AmmoItemName="45. ACP Ammo"
     AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
     EquipmentCategoryID=3
     VariantClasses(0)=Class'KFMod.NeonKrissMPickup'
     InventoryType=Class'KFMod.KrissMMedicGun'
     PickupMessage="You got the Schneidzekk Medic Gun"
     PickupSound=Sound'KF_KrissSND.Handling.KF_WEP_KRISS_Handling_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'KF_pickups6_Trip.Rifles.Kriss_Pickup'
     CollisionRadius=25.000000
     CollisionHeight=5.000000
}

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Creation time: Fri 13-10-2023 03:18:48.313 - Created with UnCodeX