Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.InventoryAttachment | +-- Engine.WeaponAttachment | +-- ROEngine.BaseKFWeaponAttachment | +-- KFMod.KFWeaponAttachment | +-- KFMod.DualiesAttachment | +-- KFMod.DualDeagleAttachment | +-- KFMod.GoldenDualDeagleAttachment
Variables Summary | |
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array<string> | SkinRefs |
Inherited Variables from KFMod.DualiesAttachment |
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bBeamEnabled, bIsOffHand, bMyFlashTurn, brother, BrotherMesh, TacShine, TacShineCorona |
Functions Summary | ||
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![]() | PreloadAssets (optional KFWeaponAttachment Spawned)) |
Inherited Functions from KFMod.DualDeagleAttachment |
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TacBeamGone, UpdateTacBeam |
Inherited Functions from KFMod.DualiesAttachment |
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ActuallyFlash, Destroyed, DoFlashEmitter, GetTracerStart, TacBeamGone, ThirdPersonEffects, ThirdPersonShellEject, UpdateTacBeam |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { SkinRefs(0)="KF_Weapons3rd_Gold_T.Weapons.Gold_3rdP_Handcannon_cmb" MeshRef="KF_Wp3rdGold_Trip.HandcannonGold_3rd" Mesh=None } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |