| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.InventoryAttachment
|
+-- Engine.WeaponAttachment
|
+-- ROEngine.BaseKFWeaponAttachment
|
+-- KFMod.KFWeaponAttachment
|
+-- KFMod.DualiesAttachment
|
+-- KFMod.DualDeagleAttachment
|
+-- KFMod.GoldenDualDeagleAttachment
| Variables Summary | |
|---|---|
| array<string> | SkinRefs |
| Inherited Variables from KFMod.DualiesAttachment |
|---|
| bBeamEnabled, bIsOffHand, bMyFlashTurn, brother, BrotherMesh, TacShine, TacShineCorona |
| Functions Summary | ||
|---|---|---|
![]() | PreloadAssets (optional KFWeaponAttachment Spawned)) | |
| Inherited Functions from KFMod.DualDeagleAttachment |
|---|
| TacBeamGone, UpdateTacBeam |
| Inherited Functions from KFMod.DualiesAttachment |
|---|
| ActuallyFlash, Destroyed, DoFlashEmitter, GetTracerStart, TacBeamGone, ThirdPersonEffects, ThirdPersonShellEject, UpdateTacBeam |
| Variables Detail |
|---|
| Functions Detail |
|---|
PreloadAssets Source code| Defaultproperties |
|---|
defaultproperties
{
SkinRefs(0)="KF_Weapons3rd_Gold_T.Weapons.Gold_3rdP_Handcannon_cmb"
MeshRef="KF_Wp3rdGold_Trip.HandcannonGold_3rd"
Mesh=None
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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