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KFMod.GoldenDualDeagleAttachment

Extends
DualDeagleAttachment

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.InventoryAttachment
      |   
      +-- Engine.WeaponAttachment
         |   
         +-- ROEngine.BaseKFWeaponAttachment
            |   
            +-- KFMod.KFWeaponAttachment
               |   
               +-- KFMod.DualiesAttachment
                  |   
                  +-- KFMod.DualDeagleAttachment
                     |   
                     +-- KFMod.GoldenDualDeagleAttachment

Variables Summary
array<string>SkinRefs
Inherited Variables from KFMod.DualiesAttachment
bBeamEnabled, bIsOffHand, bMyFlashTurn, brother, BrotherMesh, TacShine, TacShineCorona

Functions Summary
function PreloadAssets (optional KFWeaponAttachment Spawned))
Inherited Functions from KFMod.DualDeagleAttachment
TacBeamGone, UpdateTacBeam
Inherited Functions from KFMod.DualiesAttachment
ActuallyFlash, Destroyed, DoFlashEmitter, GetTracerStart, TacBeamGone, ThirdPersonEffects, ThirdPersonShellEject, UpdateTacBeam


Variables Detail

SkinRefs Source code

var array<string> SkinRefs;


Functions Detail

PreloadAssets Source code

static function PreloadAssets ( optional KFWeaponAttachment Spawned) )


Defaultproperties

defaultproperties
{
     SkinRefs(0)="KF_Weapons3rd_Gold_T.Weapons.Gold_3rdP_Handcannon_cmb"
     MeshRef="KF_Wp3rdGold_Trip.HandcannonGold_3rd"
     Mesh=None
}

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Creation time: Fri 13-10-2023 03:18:44.727 - Created with UnCodeX