| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.Dualies
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+-- KFMod.DualDeagle
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+-- KFMod.GoldenDualDeagle
| Variables Summary |
|---|
| Inherited Variables from KFMod.Dualies |
|---|
| altFlashBoneName, altThirdPersonActor, altTPAnim, altWeaponAttach |
| Functions Summary | ||
|---|---|---|
![]() | DropFrom (vector StartLocation)) | |
![]() | GiveTo (pawn Other, optional Pickup Pickup )) | |
![]() | bool | PutDown ())) |
| Inherited Functions from KFMod.DualDeagle |
|---|
| AttachToPawn, DropFrom, GiveTo, HandlePickupQuery, PutDown |
| Inherited Functions from KFMod.Dualies |
|---|
| AttachToPawn, BestMode, Destroyed, DetachFromPawn, DropFrom, GetAIRating, GetEffectStart, GiveTo, HandlePickupQuery, PutDown, RecommendRangedAttack, SuggestAttackStyle, ZoomIn, ZoomOut |
| Functions Detail |
|---|
DropFrom Source code
GiveTo Source code
PutDown Source code| Defaultproperties |
|---|
defaultproperties
{
HudImage=Texture'KillingFloor2HUD.WeaponSelect.Gold_Dual_Deagle_unselected'
SelectedHudImage=Texture'KillingFloor2HUD.WeaponSelect.Gold_Dual_Deagle'
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Gold_Dual_Deagle'
AppID=210944
FireModeClass(0)=Class'KFMod.GoldenDualDeagleFire'
Description="Dual golden .50 calibre action express handgun. Dual golden 50's is double the fun."
PickupClass=Class'KFMod.GoldenDualDeaglePickup'
AttachmentClass=Class'KFMod.GoldenDualDeagleAttachment'
ItemName="Dual Golden Handcannons"
Skins(0)=Combiner'KF_Weapons_Gold_T.Weapons.Gold_deagle_cmb'
}
|
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