Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- KFMod.KFWeaponDamageType | +-- KFMod.DamTypeZombieAttack
DamTypeClaws, DamTypeSlashingAttack, DamTypeVomit, SirenScreamDamage, ZombieMeleeDamage
Variables Summary | |
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float | HUDTime |
DamTypeZombieAttack | |
material | HUDDamageTex |
material | HUDUberDamageTex |
Inherited Variables from KFMod.KFWeaponDamageType |
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bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from KFMod.KFWeaponDamageType |
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AwardDamage, AwardKill, ScoredHeadshot |
Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Variables Detail |
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Defaultproperties |
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defaultproperties { HUDDamageTex=Texture'KillingFloorHUD.BluntSplashNormal' HUDUberDamageTex=Shader'KillingFloorHUD.BluntShaderuber' HUDTime=0.900000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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