Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.DamTypeClaws

Extends
DamTypeZombieAttack
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.DamTypeZombieAttack
               |   
               +-- KFMod.DamTypeClaws

Variables Summary
Inherited Variables from KFMod.DamTypeZombieAttack
HUDDamageTex, HUDTime, HUDUberDamageTex
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult

Functions Summary
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot


Defaultproperties

defaultproperties
{
     WeaponClass=Class'KFMod.Claws'
     DeathString="%o was mauled by ÿ%k."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     bBulletHit=True
     FlashFog=(X=600.000000)
     KDamageImpulse=3500.000000
     VehicleDamageScaling=0.700000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:42.817 - Created with UnCodeX