Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.DamTypeVomit

Extends
DamTypeZombieAttack
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.DamTypeZombieAttack
               |   
               +-- KFMod.DamTypeVomit

Direct Known Subclasses:

DamTypeBileDeckGun, DamTypeBlowerThrower

Variables Summary
Inherited Variables from KFMod.DamTypeZombieAttack
HUDDamageTex, HUDTime, HUDUberDamageTex
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult

Functions Summary
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot


Defaultproperties

defaultproperties
{
     HUDDamageTex=FinalBlend'KillingFloorHUD.ClassMenu.VomitFB'
     HUDUberDamageTex=FinalBlend'KillingFloorHUD.ClassMenu.VomitFB'
     HUDTime=1.500000
     bCheckForHeadShots=False
     DeathString="%o was corroded by %k's vomit."
     FemaleSuicide="%o was corroded by some vomit."
     MaleSuicide="%o was corroded by some vomit."
     bLocationalHit=False
     bDetonatesGoop=True
     KDamageImpulse=0.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:43.060 - Created with UnCodeX