| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- KFMod.KFWeaponDamageType
|
+-- KFMod.DamTypeZombieAttack
|
+-- KFMod.DamTypeSlashingAttack
| Variables Summary |
|---|
| Inherited Variables from KFMod.DamTypeZombieAttack |
|---|
| HUDDamageTex, HUDTime, HUDUberDamageTex |
| Inherited Variables from KFMod.KFWeaponDamageType |
|---|
| bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFWeaponDamageType |
|---|
| AwardDamage, AwardKill, ScoredHeadshot |
| Defaultproperties |
|---|
defaultproperties
{
HUDDamageTex=FinalBlend'KillingFloorHUD.SlashSplashNormalFB'
HUDUberDamageTex=FinalBlend'KillingFloorHUD.SlashSplashUberFB'
PawnDamageEmitter=Class'ROEffects.ROBloodPuff'
LowGoreDamageEmitter=Class'ROEffects.ROBloodPuffNoGore'
LowDetailEmitter=Class'ROEffects.ROBloodPuffSmall'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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