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KFMod.DamTypeSlashingAttack

Extends
DamTypeZombieAttack

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.DamTypeZombieAttack
               |   
               +-- KFMod.DamTypeSlashingAttack

Variables Summary
Inherited Variables from KFMod.DamTypeZombieAttack
HUDDamageTex, HUDTime, HUDUberDamageTex
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult

Functions Summary
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot


Defaultproperties

defaultproperties
{
     HUDDamageTex=FinalBlend'KillingFloorHUD.SlashSplashNormalFB'
     HUDUberDamageTex=FinalBlend'KillingFloorHUD.SlashSplashUberFB'
     PawnDamageEmitter=Class'ROEffects.ROBloodPuff'
     LowGoreDamageEmitter=Class'ROEffects.ROBloodPuffNoGore'
     LowDetailEmitter=Class'ROEffects.ROBloodPuffSmall'
}

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Creation time: Fri 13-10-2023 03:18:43.015 - Created with UnCodeX