defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Jump'
DetachedArmClass=Class'KFChar.SeveredArmStalker'
DetachedLegClass=Class'KFChar.SeveredLegStalker'
DetachedHeadClass=Class'KFChar.SeveredHeadStalker'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Challenge'
AmbientSound=Sound'KF_BaseStalker.Stalker_IdleLoop'
Mesh=SkeletalMesh'KF_Freaks_Trip.Stalker_Freak'
Skins(0)=Shader'KF_Specimens_Trip_T.stalker_invisible'
Skins(1)=Shader'KF_Specimens_Trip_T.stalker_invisible'
}
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