KFChar.ZombieStalker_XMas
- Extends
- ZombieStalker
Core.Object
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+-- Engine.Actor
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+-- Engine.Pawn
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+-- UnrealGame.UnrealPawn
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+-- XGame.xPawn
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+-- Old2K4.Monster
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+-- Old2K4.Skaarj
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+-- KFMod.KFMonster
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+-- KFMod.ZombieStalkerBase
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+-- KFChar.ZombieStalker
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+-- KFChar.ZombieStalker_XMas
Inherited Functions from KFChar.ZombieStalker |
CloakStalker, DoJump, PlayDying, PostBeginPlay, PostNetBeginPlay, PreCacheMaterials, RemoveHead, SetAnimAction, SetZapped, SetZappedBehavior, Tick, UnCloakStalker, UnSetZappedBehavior |
simulated function CloakStalker ( ) )
static simulated function PreCacheMaterials (
LevelInfo myLevel) )
function RemoveHead ( ) )
simulated function SetZappedBehavior ( ) )
simulated function Tick ( float DeltaTime) )
simulated function UnCloakStalker ( ) )
defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Jump'
DetachedArmClass=Class'KFChar.SeveredArmStalker_XMas'
DetachedLegClass=Class'KFChar.SeveredLegStalker_XMas'
DetachedHeadClass=Class'KFChar.SeveredHeadStalker_XMas'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Stalker.Stalker_Challenge'
MenuName="Christmas Stalker"
AmbientSound=Sound'KF_BaseStalker.Stalker_IdleLoop'
Mesh=SkeletalMesh'KF_Freaks_Trip_Xmas.StalkerClause'
Skins(0)=Shader'KF_Specimens_Trip_XMAS_T.StalkerClause.StalkerClause_invisible'
Skins(1)=Shader'KF_Specimens_Trip_XMAS_T.StalkerClause.StalkerClause_invisible'
}
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Creation time: Fri 13-10-2023 03:18:58.314 - Created with
UnCodeX