Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- Old2K4.Monster | +-- Old2K4.Skaarj | +-- KFMod.KFMonster | +-- KFMod.ZombieSirenBase | +-- KFChar.ZombieSiren | +-- KFChar.ZombieSiren_STANDARD
Variables Summary |
---|
Inherited Variables from KFMod.ZombieSirenBase |
---|
bAboutToDie, DeathTimer, MinShakeEffectScale, OffsetMag, OffsetRate, RotMag, RotRate, ScreamBlurScale, ScreamDamageType, ScreamForce, ScreamRadius, ShakeEffectScalar, ShakeFadeTime, ShakeTime |
Functions Summary |
---|
Inherited Functions from KFChar.ZombieSiren |
---|
AnimNeedsWait, DoAnimAction, DoorAttack, DoShakeEffect, FlipOver, HurtRadius, PlayDyingSound, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SpawnTwoShots, Tick |
Defaultproperties |
---|
defaultproperties { MoanVoice=SoundGroup'KF_EnemiesFinalSnd.siren.Siren_Talk' JumpSound=SoundGroup'KF_EnemiesFinalSnd.siren.Siren_Jump' DetachedLegClass=Class'KFChar.SeveredLegSiren' DetachedHeadClass=Class'KFChar.SeveredHeadSiren' HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.siren.Siren_Pain' DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.siren.Siren_Death' AmbientSound=Sound'KF_BaseSiren.Siren_IdleLoop' Mesh=SkeletalMesh'KF_Freaks_Trip.Siren_Freak' Skins(0)=FinalBlend'KF_Specimens_Trip_T.siren_hair_fb' Skins(1)=Combiner'KF_Specimens_Trip_T.siren_cmb' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |