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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- Old2K4.Monster | +-- Old2K4.Skaarj | +-- KFMod.KFMonster | +-- KFMod.ZombieSirenBase | +-- KFChar.ZombieSiren | +-- KFChar.ZombieSiren_HALLOWEEN
Variables Summary |
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Inherited Variables from KFMod.ZombieSirenBase |
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bAboutToDie, DeathTimer, MinShakeEffectScale, OffsetMag, OffsetRate, RotMag, RotRate, ScreamBlurScale, ScreamDamageType, ScreamForce, ScreamRadius, ShakeEffectScalar, ShakeFadeTime, ShakeTime |
Functions Summary |
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Inherited Functions from KFChar.ZombieSiren |
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AnimNeedsWait, DoAnimAction, DoorAttack, DoShakeEffect, FlipOver, HurtRadius, PlayDyingSound, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SpawnTwoShots, Tick |
Defaultproperties |
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defaultproperties { MoanVoice=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.siren.Siren_Talk' JumpSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.siren.Siren_Jump' DetachedLegClass=Class'KFChar.SeveredLegSiren_HALLOWEEN' DetachedHeadClass=Class'KFChar.SeveredHeadSiren_HALLOWEEN' HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.siren.Siren_Pain' DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.siren.Siren_Death' MenuName="HALLOWEEN Siren" AmbientSound=Sound'KF_BaseSiren_HALLOWEEN.Siren_IdleLoop' Mesh=SkeletalMesh'KF_Freaks_Trip_HALLOWEEN.Siren_Halloween' Skins(0)=Combiner'KF_Specimens_Trip_HALLOWEEN_T.siren.Siren_RedneckZombie_CMB' Skins(1)=FinalBlend'KF_Specimens_Trip_HALLOWEEN_T.siren.Siren_RedneckZombie_Hair_FB' } |
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