Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- Old2K4.Monster | +-- Old2K4.Skaarj | +-- KFMod.KFMonster | +-- KFMod.ZombieCrawlerBase | +-- KFChar.ZombieCrawler | +-- KFChar.ZombieShade
ZombieShadeMix
Variables Summary |
---|
Inherited Variables from KFMod.ZombieCrawlerBase |
---|
bPouncing, MeleeAirAnims[3], PounceSpeed |
Functions Summary |
---|
Inherited Functions from KFChar.ZombieCrawler |
---|
AnimNeedsWait, Bump, DoAnimAction, DoPounce, FlipOver, Landed, PreCacheMaterials, SetAnimAction, ZombieSpringAnim |
Inherited Functions from KFMod.ZombieCrawlerBase |
---|
AnimNeedsWait, Bump, DoAnimAction, DoPounce, FlipOver, Landed, SetAnimAction, ZombieSpringAnim |
Defaultproperties |
---|
defaultproperties { PounceSpeed=550.000000 ScoringValue=2 MeleeRange=90.000000 GroundSpeed=240.000000 WaterSpeed=220.000000 Health=80 MenuName="Shade" MovementAnims(0)="ZombieLeap" MovementAnims(1)="ZombieLeap" MovementAnims(2)="ZombieLeap" MovementAnims(3)="ZombieLeap" WalkAnims(0)="ZombieLeap" WalkAnims(1)="ZombieLeap" WalkAnims(2)="ZombieLeap" WalkAnims(3)="ZombieLeap" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |