| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- Old2K4.Monster
|
+-- Old2K4.Skaarj
|
+-- KFMod.KFMonster
|
+-- KFMod.ZombieCrawlerBase
|
+-- KFChar.ZombieCrawler
|
+-- KFChar.ZombieShade
ZombieShadeMix
| Variables Summary |
|---|
| Inherited Variables from KFMod.ZombieCrawlerBase |
|---|
| bPouncing, MeleeAirAnims[3], PounceSpeed |
| Functions Summary |
|---|
| Inherited Functions from KFChar.ZombieCrawler |
|---|
| AnimNeedsWait, Bump, DoAnimAction, DoPounce, FlipOver, Landed, PreCacheMaterials, SetAnimAction, ZombieSpringAnim |
| Inherited Functions from KFMod.ZombieCrawlerBase |
|---|
| AnimNeedsWait, Bump, DoAnimAction, DoPounce, FlipOver, Landed, SetAnimAction, ZombieSpringAnim |
| Defaultproperties |
|---|
defaultproperties
{
PounceSpeed=550.000000
ScoringValue=2
MeleeRange=90.000000
GroundSpeed=240.000000
WaterSpeed=220.000000
Health=80
MenuName="Shade"
MovementAnims(0)="ZombieLeap"
MovementAnims(1)="ZombieLeap"
MovementAnims(2)="ZombieLeap"
MovementAnims(3)="ZombieLeap"
WalkAnims(0)="ZombieLeap"
WalkAnims(1)="ZombieLeap"
WalkAnims(2)="ZombieLeap"
WalkAnims(3)="ZombieLeap"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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