defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_Xmas.Bloat.Bloat_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Jump'
DetachedArmClass=Class'KFChar.SeveredArmHusk_XMas'
DetachedLegClass=Class'KFChar.SeveredLegHusk_XMas'
DetachedHeadClass=Class'KFChar.SeveredHeadHusk_XMas'
DetachedSpecialArmClass=Class'KFChar.SeveredArmHusk_XMas'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_Xmas.Husk.Husk_Challenge'
MenuName="Christmas Husk"
AmbientSound=Sound'KF_BaseHusk_Xmas.Husk_IdleLoop'
Mesh=SkeletalMesh'KF_Freaks2_Trip_XMas.JackFrost'
Skins(0)=Shader'KF_Specimens_Trip_XMAS_T_Two.Husk_Snowman.husk_snowman_shdr'
}
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