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KFChar.BrainDeadFleshPound

Extends
ZombieFleshpound

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieFleshpoundBase
                        |   
                        +-- KFChar.ZombieFleshpound
                           |   
                           +-- KFChar.BrainDeadFleshPound

Variables Summary
Inherited Variables from KFMod.ZombieFleshpoundBase
AvoidArea, bChargingPlayer, bClientCharge, bFrustrated, BlockDamageReduction, ChargingAnim, LastDamagedTime, OffsetMag, OffsetRate, OffsetTime, RageDamageThreshold, RageEndTime, RotMag, RotRate, RotTime, TwoSecondDamageTotal

Functions Summary
event PostBeginPlay ()))
Inherited Functions from KFChar.ZombieFleshpound
AnimNeedsWait, BeginState, Bump, CanGetOutOfWay, CanSpeedAdjust, ClawDamageTarget, ClientChargingAnims, Destroyed, DeviceGoNormal, DeviceGoRed, DoAnimAction, EndState, FlipOver, GivenNewMarker, HitCanInterruptAction, MeleeDamageTarget, PlayDirectionalHit, PlayDyingAnimation, PlayTakeHit, PostNetBeginPlay, PostNetReceive, PreCacheMaterials, RangedAttack, SameSpeciesAs, SetAnimAction, SetBurningBehavior, SetMindControlled, SetZappedBehavior, SpinDamage, StartCharging, TakeDamage, Tick


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     ControllerClass=None
}

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Creation time: Fri 13-10-2023 03:18:41.829 - Created with UnCodeX