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KFChar.BrainDeadGorefast

Extends
ZombieGoreFast

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieGoreFastBase
                        |   
                        +-- KFChar.ZombieGoreFast
                           |   
                           +-- KFChar.BrainDeadGorefast

Variables Summary
Inherited Variables from KFMod.ZombieGoreFastBase
bRunning, RunAttackTimeout

Functions Summary
event PostBeginPlay ()))
Inherited Functions from KFChar.ZombieGoreFast
AttackAndMoveDoAnimAction, BeginState, CanSpeedAdjust, EndState, GivenNewMarker, HideBone, PostNetReceive, PreCacheMaterials, RangedAttack, RemoveHead, SetAnimAction, SetMindControlled, SetZappedBehavior, Tick


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     ControllerClass=None
}

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Creation time: Fri 13-10-2023 03:18:41.832 - Created with UnCodeX