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ROEngine.ROGameReplicationInfo

Extends
GameReplicationInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.GameReplicationInfo
            |   
            +-- ROEngine.ROGameReplicationInfo

Constants Summary
Inherited Contants from Engine.GameReplicationInfo
PROPNUM

Variables Summary
vectorAlliedHelpRequestsLocs[16]
SavedHelpRequestInfoAlliedHelpRequests[16]
ROArtilleryTriggerAlliedRadios[10]
SavedRallyPointInfoAlliedRallyPoints[12]
RORoleInfoAlliesRoles[10]
vectorArtyStrikeLocation[2]
ATCannonInfoATCannons[14]
vectorAxisHelpRequestsLocs[16]
SavedHelpRequestInfoAxisHelpRequests[16]
ROArtilleryTriggerAxisRadios[10]
SavedRallyPointInfoAxisRallyPoints[12]
RORoleInfoAxisRoles[10]
boolbAllowNetDebug
boolbShowServerIPOnScoreboard
boolbShowTimeOnScoreboard
ROObjectiveObjectives[16]
ResupplyVolumeInfoResupplyAreas[10]
Inherited Variables from Engine.GameReplicationInfo
AdminEmail, AdminName, AlliesRoleBotCount[10], AlliesRoleCount[10], ArtilleryStrikeLimit[2], AxisRoleBotCount[10], AxisRoleCount[10], bAllowPlayerLights, bArtilleryAvailable[2], bFastWeaponSwitching, bForceNoPlayerLights, bForceTeamSkins, bMatchHasBegun, bNoTeamChanges, bNoTeamSkins, BotDifficulty, bPlayerMustReady, bReinforcementsComing[2], bStopCountDown, bTeamGame, bTeamSymbolsUpdated, ElapsedQuarterMinute, ElapsedTime, FlagHolder[2], FlagPos, FlagState[2], FlagTarget, GameClass, GameName, GoalScore, GRIPropDescText[PROPNUM], GRIPropsDisplayText[PROPNUM], LastArtyStrikeTime[2], LastReinforcementTime[2], MapImage, MatchID, MaxLives, MaxPlayers, MessageOfTheDay, MinNetPlayers, MOTDLine1, MOTDLine2, MOTDLine3, MOTDLine4, NationIndex[2], NorthEastBounds, OverheadOffset, PreStartTime, PRIArray, ReinforcementInterval[2], RemainingMinute, RemainingTime, RoundDuration, RoundLimit, RoundStartTime, SecondCount, ServerName, ServerRegion, ShortName, SouthWestBounds, SpawnCount[2], TeamSymbols[2], Teams[2], TimeLimit, TotalStrikes[2], UnitInsignia[2], UnitName[2], VoiceReplicationInfo, WeaponBerserk, Winner

Structures Summary
ATCannonInfo
ATCannonLocation, Team
ResupplyVolumeInfo
ResupplyVolumeLocation, Team, bActive, ResupplyType
SavedHelpRequestInfo
objectiveID, requestType, OfficerPRI
SavedRallyPointInfo
RallyPointLocation, OfficerPRI

Functions Summary
functionint AddATCannon (vector NewLocation, byte NewTeam))
function AddHelpRequest (PlayerReplicationInfo PRI, int objectiveID, int requestType, optional vector requestLocation))
function AddRallyPoint (PlayerReplicationInfo PRI, vector NewLoc, optional bool bRemoveFromList))
functionint GetRoleIndex (RORoleInfo ROInf, int TeamNum))
function PostBeginPlay ()))
function RemoveHelpRequestsForObjective (int objID))
function RemoveMGResupplyRequestFor (PlayerReplicationInfo PRI))
function SetATCannonActiveStatus (int index, bool NewState))
function SetATCannonTeamStatus (int index, byte NewTeam))
function Timer ()))
Inherited Functions from Engine.GameReplicationInfo
AddPRI, FillPlayInfo, FindPlayerByID, GetDescriptionText, GetPRIArray, PostBeginPlay, PostNetBeginPlay, RemovePRI, Reset, TeamSymbolNotify, Timer, UpdatePrecacheMaterials


Variables Detail

AlliedHelpRequestsLocs[16] Source code

var vector AlliedHelpRequestsLocs[16];

AlliedHelpRequests[16] Source code

var SavedHelpRequestInfo AlliedHelpRequests[16];

AlliedRadios[10] Source code

var ROArtilleryTrigger AlliedRadios[10];

AlliedRallyPoints[12] Source code

var SavedRallyPointInfo AlliedRallyPoints[12];

AlliesRoles[10] Source code

var RORoleInfo AlliesRoles[10];

ArtyStrikeLocation[2] Source code

var vector ArtyStrikeLocation[2];

ATCannons[14] Source code

var ATCannonInfo ATCannons[14];

AxisHelpRequestsLocs[16] Source code

var vector AxisHelpRequestsLocs[16];

AxisHelpRequests[16] Source code

var SavedHelpRequestInfo AxisHelpRequests[16];

AxisRadios[10] Source code

var ROArtilleryTrigger AxisRadios[10];

AxisRallyPoints[12] Source code

var SavedRallyPointInfo AxisRallyPoints[12];

AxisRoles[10] Source code

var RORoleInfo AxisRoles[10];

bAllowNetDebug Source code

var bool bAllowNetDebug;

bShowServerIPOnScoreboard Source code

var bool bShowServerIPOnScoreboard;

bShowTimeOnScoreboard Source code

var bool bShowTimeOnScoreboard;

Objectives[16] Source code

var ROObjective Objectives[16];

ResupplyAreas[10] Source code

var ResupplyVolumeInfo ResupplyAreas[10];


Structures Detail

ATCannonInfo Source code

struct ATCannonInfo
{
var vector ATCannonLocation;
var byte Team;
};


ResupplyVolumeInfo Source code

struct ResupplyVolumeInfo
{
var bool bActive;
var byte ResupplyType;
var vector ResupplyVolumeLocation;
var int Team;
};


SavedHelpRequestInfo Source code

struct SavedHelpRequestInfo
{
var byte objectiveID;
var PlayerReplicationInfo OfficerPRI;
var byte requestType;
};


SavedRallyPointInfo Source code

struct SavedRallyPointInfo
{
var PlayerReplicationInfo OfficerPRI;
var vector RallyPointLocation;
};



Functions Detail

AddATCannon Source code

function int AddATCannon ( vector NewLocation, byte NewTeam) )

AddHelpRequest Source code

function AddHelpRequest ( PlayerReplicationInfo PRI, int objectiveID, int requestType, optional vector requestLocation) )

AddRallyPoint Source code

function AddRallyPoint ( PlayerReplicationInfo PRI, vector NewLoc, optional bool bRemoveFromList) )

GetRoleIndex Source code

simulated function int GetRoleIndex ( RORoleInfo ROInf, int TeamNum) )

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

RemoveHelpRequestsForObjective Source code

function RemoveHelpRequestsForObjective ( int objID) )

RemoveMGResupplyRequestFor Source code

function RemoveMGResupplyRequestFor ( PlayerReplicationInfo PRI) )

SetATCannonActiveStatus Source code

function SetATCannonActiveStatus ( int index, bool NewState) )

SetATCannonTeamStatus Source code

function SetATCannonTeamStatus ( int index, byte NewTeam) )

Timer Source code

simulated function Timer ( ) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:51.602 - Created with UnCodeX