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KFStoryGame.KF_ObjectiveAction

Extends
BaseObjectiveAction
Modifiers
hidecategories ( Object )

Core.Object
|   
+-- ROEngine.BaseObjectiveAction
   |   
   +-- KFStoryGame.KF_ObjectiveAction

Direct Known Subclasses:

ObjAction_GoToObjective, ObjAction_LoseGame, ObjAction_Random, ObjAction_ResetCurrentObjective, ObjAction_RestartFromCheckPoint, ObjAction_WinGame

Constants Summary
Inherited Contants from Core.Object
ALLIES_TEAM_INDEX, AXIS_TEAM_INDEX, MaxInt, NEUTRAL_TEAM_INDEX, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
boolbActive
KF_StoryObjectiveObjOwner
Inherited Variables from ROEngine.BaseObjectiveAction
ActionType, ObjectiveName
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
function ActionActivated (pawn ActivatingPlayer))
function ActionDeActivated ()))
functionKF_StoryObjective GetObjOwner ()))
functionbool IsValidActionFor (KF_StoryObjective Obj))
function Reset ()))
function SetObjOwner (Actor NewOwner))
Inherited Functions from ROEngine.BaseObjectiveAction
ActionActivated, ActionDeActivated, ExecuteAction, GetNextEditorObj, GetTargetObj, SetObjOwner
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsOpenGL, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, VSizeSquared, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bActive Source code

var bool bActive;

ObjOwner Source code

var private KF_StoryObjective ObjOwner;


Functions Detail

ActionActivated Source code

function ActionActivated ( pawn ActivatingPlayer) )

ActionDeActivated Source code

function ActionDeActivated ( ) )

GetObjOwner Source code

function KF_StoryObjective GetObjOwner ( ) )

IsValidActionFor Source code

function bool IsValidActionFor ( KF_StoryObjective Obj) )

Reset Source code

function Reset ( ) )

SetObjOwner Source code

function SetObjOwner ( Actor NewOwner) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:47.977 - Created with UnCodeX