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Core.Object | +-- ROEngine.BaseObjectiveAction | +-- KFStoryGame.KF_ObjectiveAction | +-- KFStoryGame.ObjAction_Random
Variables Summary | |
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int | RandIdx |
Actions | |
float | PriorityBias |
array<SRandomAction> | RandomActions |
Inherited Variables from KFStoryGame.KF_ObjectiveAction |
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bActive, ObjOwner |
Inherited Variables from ROEngine.BaseObjectiveAction |
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ActionType, ObjectiveName |
Structures Summary | ||
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SRandomAction Action, Priority |
Functions Summary | ||
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![]() | AssignRandomAction (Controller ActionInstigator)) | |
![]() | ExecuteAction (Controller ActionInstigator)) | |
![]() | Reset ())) | |
![]() | SwapAction (KF_ObjectiveAction SwapAction)) |
Inherited Functions from KFStoryGame.KF_ObjectiveAction |
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ActionActivated, ActionDeActivated, GetObjOwner, IsValidActionFor, Reset, SetObjOwner |
Inherited Functions from ROEngine.BaseObjectiveAction |
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ActionActivated, ActionDeActivated, ExecuteAction, GetNextEditorObj, GetTargetObj, SetObjOwner |
Variables Detail |
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Structures Detail |
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var(ObjAction_Random) editinlineuse KF_ObjectiveAction Action;};
var(ObjAction_Random) int Priority;
Functions Detail |
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Defaultproperties |
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defaultproperties
{
PriorityBias=0.500000
}
|
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