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ROEngine.BaseObjectiveAction

Extends
Object
Modifiers
native

Core.Object
|   
+-- ROEngine.BaseObjectiveAction

Direct Known Subclasses:

KF_ObjectiveAction

Constants Summary
Inherited Contants from Core.Object
ALLIES_TEAM_INDEX, AXIS_TEAM_INDEX, MaxInt, NEUTRAL_TEAM_INDEX, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
byteActionType
KF_ObjectiveAction
nameObjectiveName
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
function ActionActivated (pawn ActivatingPlayer)
function ActionDeActivated ()
function ExecuteAction (Controller ActionInstigator)
functionStoryObjectiveBase GetNextEditorObj (StoryObjectiveBase Sender, array<StoryObjectiveBase> ObjList)
functionname GetTargetObj ()
function SetObjOwner (Actor NewOwner)
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsOpenGL, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, VSizeSquared, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

ActionType Source code

var byte ActionType;

KF_ObjectiveAction

ObjectiveName Source code

var(KF_ObjectiveAction) const name ObjectiveName;


Functions Detail

ActionActivated Source code

function ActionActivated ( pawn ActivatingPlayer )

ActionDeActivated Source code

function ActionDeActivated ( )

ExecuteAction Source code

function ExecuteAction ( Controller ActionInstigator )

GetNextEditorObj Source code

function StoryObjectiveBase GetNextEditorObj ( StoryObjectiveBase Sender, array<StoryObjectiveBase> ObjList )

GetTargetObj Source code

function name GetTargetObj ( )

SetObjOwner Source code

function SetObjOwner ( Actor NewOwner )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:41.439 - Created with UnCodeX